I've been playing V2 for a long time, Tails was so fun to speedrun, idk how I didn't notice this got updated until just now, but I personally like the old Tailspin behavior better than the new behavior. Sure, the momentum stop can be useful, but I feel like Tails was super fun to speedrun in v2 cuz you had to aim the twirl carefully to avoid bonking a wall but at the same time it kept your momentum and could be used for epic badnik bouncing. I mean, just look at this:
As compared to this:
I mean, sure, Tails isn't really meant to be a speedrunning character, but I just felt like V2 Tails was just the perfect speedrunning character, with a nice balance of risk and reward and tons of speed to boot. V3 just feels... slow. It's such a minor change, but it feels so different. And yeah, V3 does have a few strats of his own involving the Tailspin, for example:
But most of these could already be done with V2's tailspin:
...But hey, what if you combined them? What if you did a V2 Tailspin if you held a direction but did a V3 Tailspin if you didn't? I feel like that would be cool.
Oh yeah, it would also be cool if you brought back the second flight burst lol
Btw, completely unrelated, but Fang is broken as heck
It's still a great mod, and I'll still use it, but I'm just saying I liked Tails' old Tailspin better (and also that Fang is broken).
Thank you for coming to my TED Talk.