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This is now my favorite HUD for srb2kart
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how do you use it? when i put the mod the mod in addons and load it up like usual, there is no no new character. when i clicked on metal sonic, thinking he would be metalt, he was just normal metal sonic. can someone tell me how to use it? i gave it 5 stars because it looks like a really cool mod.
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Pretty fun romp all around. Some great music choices, and I really loved the way Lava Reef and Hidden Palace looked in particular, they had some pretty neat vibes.

Sometimes I felt as though the stages got a little too linear for their own good, and the difficulty spike in the Chaos Angel part was fun but a little brutal.

Overall, a nice time. I quite enjoyed it.
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Really great mod. He controls great, adds Adventure abilities, really recommend.
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My new favorite character to play this game with, hands down.

The sheer flexibility of this moveset is mind-blowing, there's so much at your disposal here and every single ability has so much usage you can get out of it. Traversing environments with this guy is unbelievably fun and his physics work so much better with the level design than the base game.

An absolutely outstanding character that has become my go-to when I play SRB2. Easy 5/5, keep up the great work.
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Played this with the Adventure Sonic character mod and can confidently say you have blessed me with one of the most consistently enjoyable gaming experiences I have ever had. Not a single second of this I wasn't completely immersed and entertained, everything clearly had so much polish put into it and I had an absolute blast the entire way through.

You've turned Sonic 06 into something phenomenal. Fantastic work.
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This is great, thank you so much for your work! Is this going to be updated someday? I really don't want to be annoying, just wanted to know if there's more models for more characters coming eventually or if all the requests made you lose interest in continuing this.
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good spritework and would recommend to commission whenever they do them
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i never played gmod but it is nice
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Well, it has the -shape- of gm_construct, but it doesn't really have the size or "soul" of gm_construct. I say the map needs to be like 5-10 times bigger and perhaps with some hills and buildings like the original that are given the SRB2 twist - gm_constuct was made as a sandbox map, a testing grounds for mods - this has some serious potential and you've already given it some unique SRB2 features like the tree area at the end, why not expand on that more so people can have a large playground to test abilities in, or find Chaos Emeralds hidden in the map so they can test Super Forms and so on. I might not be able to do them myself, but I can think of so many ideas that I'd genuinely love to see executed in this map
megasaturn
megasaturn
well, i've been thinking about remaking the whole map so i'll take notes of that. thank you
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This mod really adds flavor to the game.
Don't ask me what that means I have no idea what I'm saying just trying to leave a rating.
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it looks cool but, i dont know how to make it work
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It's a bit small, and it's odd to have a remake of another game's maps where the textures don't quite line up, but it's certainly the gm_construct I remember. ^.^

Welcome to Releases!
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This mod is way too hard. Honestly? It's dark souls. Don't play this mod unless you like brutal mods or mods that make you say "Where do I go?"
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Played though the campaign, had a good time.
But man, my eyes hurt.
Great mod, would definitely recommend if you have access to a VR headset!
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This is amazing. Although after downloading version 1.2 my 100% run has come to a dead stop by the hands of a horribly consistent crash that seems to occur since the mod's save well... saved after the metal sonic fight. Every single time it gives me a segment violation when I try to start up a run and my save appears present in slot 1.

In the very least, is there any way to delete the save without going into the campaign?
Golden Shine
Golden Shine
The save isn't corrupted or anything. It's the menu causing a lagspike and SRB2 not being able to load all the data fast enough. How often this occurs depends on your device's performance.

-First, try to start in OpenGL and close any programs, see if it works in a few tries.
-If that doesn't do it, rename sav1.dat to sav2 or sav3. That moves the save slot so nothing will be loaded at first and SRB2 gets more time to initialize. You'll find that file in "Luafiles>Client>MetroidVanguard"

I'll probably try to make another patch in the future to try mitigate SRB2's I/O limitations. Sorry for the trouble!
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I know I shouldn't be biased in these reviews, but this pack has a really good Youmu in it, so I am physically incapable of giving this pack anything less than a 5.
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This update for SA-Sonic is really good. the shield changes and some others as well really does feel like he was right out of the original Adventure games.

(And the customization feature saves are just a bonus to the awesome stuff this mod has to offer.)
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Excellent spritework, and her charge mechanic is excellent. I think giving her a double jump at base was a mistake, though; gaining and expending charge would be much more satisfying if it was her only way to gain extra height.
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This character is good, I'm honestly just looking forward for a huge nerf for him next update. Everything except for that double jump I mean, I actually think that needs to be buffed a little bit more. Otherwise, nothing really else to say about him, good job!
Sonic 12
Sonic 12
Thank you
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