Okay. Whew. Got a lot to say about this one.
Number one, I hate you. Yes, You.
Number two, I love you. Yes, You, Again.
I played this with the SNBM Palette, with a lighting system, models on, palette rendering. Tell me why this level almost made me cry.
I'll split this into segments.
THE OPENING.
Very nice, gives you a view of the ship's entrance, skybox, and overall feel.
My only gripe with this is that the ship, kinda just looks like a floating box from afar, but its whatever. I'd prefer if it looked a little more like the entrance to flying battery, but BETTER. 4.69/5.
THE HANGAR.
Actually looks really dang good, which may just be beacuse of the palette mod, but SRB2's palette is honestly kinda bland so there aint much you can do about that. The "big daddy enemies" were funny. even the little poorly drawn people, surprisingly, fit in pretty dang well. 5/5.
THE LEVEL DESIGN.
Tight platforming that feels rewarding. Easier red volcano type speed.
It honestly felt really good, and all the platforming didn't feel too out of place with the ship's overall look. Very well made. Speaking of theme...
THE MUSIC.
Ahhhh... man.
This is absolute CINEMA.
So uhmm... in the OLDC, it says its a FBZ remix. (flying battery remix)
I hear zero FBZ. But I hear 5% Metallic Madness, And 90% FREE BIRD.
It's like if the sega genesis and a electric guitar had a baby.
The baby's DNA just happened to be 30% genesis, 30% electric guitar, and 40% AWESOME. Absolute EUPHORIC experience. 1,000,000/5
THE OUTSIDE.
We aren't outside too much, but when we are, I feel like a friggin badass.
The dramatic clouds, music, and weather just make me wanna do things I can't say on here. 10/5 atmosphere.
OVERALL.
Just gives cool.