Did you ever wonder how a DLC stage for Emerald coast would look like?
Well, we may never get a official one, but atleast we can make one ourselves right?
And this is a fun quest I made for myself, making a whole brand new act for Emerald coast, while using concepts from original stage, with...
Blast through sandy beaches...
and grown over jungles...
in this remake of Emerald coast in SRB2!
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If you play Emerald coast more than it's healthy, but you don't have accsess to Sonic Adventure, or if you preffer to play this...
this is a simple script that enables repeated jumping just by holding down space. this makes some movement tricks much easier to perform, especially combined with sonic's thok:
the auto-jump can also be enabled and disabled at any time using the autojump console command, and it also been...
This Mod is supposed to be used with UDMF!!!!
Binary still works, but you are missing out on features.
Stage Gates for SRB2 are Here!
Color Changing in Action
Also MAP01 is the test map.
Finally, I can Hub World inside SRB2.
Credits
TehRealSalt for Custom Hud Lib...
Mornin' lads, longtime player finally making a foray into modding.
Here's a new badnik: the Rhinotank from Sonic Adventure 1. An ill-tempered bloke who keeps an eye out for intruders, then rams into them horn-first! Big thanks to Logan8r for coding his behaviour in!
Footage captured by...
If you already know Items.pk3, Item API is essentially going to be a remake of it.
If you don't, well... you will know eventually, thanks to this thread.
I will start with this:
1707561107
1707585078
Very rough inventory UI...
Welcome to the XCell!
I've taken the opportunity to remake this mod (Fyromentum) from the ground up, some new abilities and remade visuals.
Mod Features
Sonic
Agility Thok
Double jumping will give you a normal thok, though triple jumping will trigger a thok with more upward momentum
Holding...
For editing binary maps, see the original Zone Builder.
While they can technically be loaded in Ultimate Zone Builder, it's strongly discouraged to make any edits, as this will likely break your binary map.
Ultimate Zone Builder is a map editor designed specifically for SRB2's UDMF map...
Hello there and WELCOME TO SRB2 History Reimagined.
An attempt to remake every single stage form SRB2'S Development History. In other words remake every single stage or Scrapped Idea for a stage. And fitting it all into one BIG package for you to play and have fun with.
Brought to you by M1STQ...
Disclaimer: This is not the final version of Sonic Robo Smash - it is an old version designed around vanilla srb2's multiplayer
Sonic Robo Smash has been widely anticipated by many and we thank you so much for your support!
To celebrate nearing it's 5th year indev we've decided to release one...
Credit to AceStandard for inspiring this mod:
Lose Your Mind adds a Sanity meter to the game!
Your Sanity will slowly drain as time goes on, but you can replenish it by collecting Rings!
Your screen will start to shake as your sanity reaches critical levels; don't let it get in the red...
THIS MOD MUST BE PLAYED USING OPENGL AT 35 FPS!
OTHERWISE YOU WILL ENCOUNTER SEVERE VISUAL BUGS
(THIS IS A PROBLEM WITH THE GAME'S RENDERER AND NOT ANYTHING I CAN FIX)
(HERE IS THE RELEVANT ISSUE ON GITLAB, IF YOU'RE CURIOUS)
It's him.
Now just like advance 3 (kinda), you can select your own team.
All the base characters (for now) will give you certain abilities depending on who you choose
(gifs are being weird for me so i have to use imgur)
Sonic - Boosts your normal speed
Tails - Jump factor is increased slightly
Knuckles...
One of the abilities from Sonic Unleashed recreated in SRB2.
Quickstep.
Is a tool that try to help keeping you on the ground going fast, giving you a quick step to the sides.
Here is pretty risky to use but used correctly is very rewarding.
It should work with every character with hopefully...
If you wanna be a Classic Sonic nostalgia freak, then gosh darn this is the perfect mod for you! This does what you expect it to do... This rotates you on your roll angle when you get sprung up wards like in Sonic 3 and Sonic Generations. Probably other Classic Sonic games too, but I can't for...
LIGHTO TOOL BOX
tools for mappers
All of those scripts are meant to help mappers figure out their ideas with something else than what the base game offers, be to add flair or make it easier on the mapper to make less complex geometry/setups,, like using wind of speed pad fofs to movep layers...
I was writing a Sonic fanfic with cues to play different SRB2 levels, and then, I tried to find the right Sonic ability to play with. Something grounded enough, pinball-ish, maybe resembling the Multi Spin?
Well, sure enough, I looked and looked, but nothing scratched that itch, so I tinkered...
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