The Ultimate Lifeform emerges from his 5 years of hibernation!
For those of you who may not have remembered... I released a Shadow mod 5 years ago for version 2.1 of SRB2. About a year-ish after it was released, I started on a project to update it. However one thing led to...
Cacee "Kiwi" Cactus!
Cacee "Kiwi" Cactus is here from Mirage Saloon Zone! She used to be a bandito, but she's given up her days of crime... mostly.
Cacee is a cute lil cactus rabbit made by yours truly, she might look cute but she packs a mean punch, she's also the first proper character...
Cyan The Poyo is here in SRB2!
Allows Cyan to reverse his vertical momentum.
Using Gravflip on water lets you go higher!
Also supports...Various addons!
Oh, he has a model as well.
...And of course, here's the changelog.
Cyan is ready for adventure, are you?
With a team and hearts and support
Let's layout these FEATURES
Cman 3.0 features from the scratch sprite art. These took really long. The sprite art was done by : Cman
Cman had a plethora of sprite art designs!
But this one blends with any...
This mod adds a new transformation to Sonic, significantly boosting his abilities far beyond what players would usually be expected to handle normally, pushing the limits of what you can do is the name of the game! But be careful, you're not invincible and will lose your form in 2 hits. While...
(no longer being updated)
A fourth v2 patch update is now added for Triangular Hole Zone (v2.4)
v1 - Inital Release
v2 - Bigger map and a lot of other things that I can't even list all of them
v2.1 - Triangular Hole is now used for BattleMod only, little changes to map, and...
Upon seeing 2.2's Ringslinger levels, I thought it was a shame they weren't updated, but then I remembered that this is SRB2, and that if you want it you can make it. So, welcome to Jade Falls Zone!
This map replaces Jade Vallery, and it is Jade Valley, but bigger, better, and slope-ier. It's...
originally, this was a co-op map I was making back when I was new to mapping. back then it was just a garbage greenflower ripoff
only decided to come back to this once I had learnt to map well and then it just became it's own thing
I refuse to let this map die.
Taken from SRB2 Kart (after I asked the others about it and nobody seemed to mind), this pack has N64 Block Fort, N64 Double Deck, and Peach's Castle, all refit for SRB2 Battle! Item placement subject to change, and I hope to add support for other game modes in the...
These are match maps lifted from the grave of Demo 1.08's Chaos mode with intent to be used for the new battle mode by CobaltBW. However they should work fine with Regular match too.
Well the chaos mode maps have went unused since around 1.09 possibly for the better however Battle mode...
Hello hello again!
This time, I felt like making some maps for Cobalt's battle mode, so there we go!
4 levels for battle mode specifically, didn't test it on other modes, sorry..!
2 levels are original, and 2 are taken from my sp level pack "Way Past Cool!" (edited, of course!). One map taken...
These maps require SRB2 Battle (by CobaltBW) to function. Grab it here: https://mb.srb2.org/showthread.php?t=46517
Additionally, be sure to load BattleMod before loading the pack, otherwise the maps will not appear in the Level Select menu.
Get ready to SMASH!
... or, rather, play SRB2 Battle...
These are maps meant to be used with Cobalt's SRB2Battle mod!
Download that here: https://mb.srb2.org/showthread.php?p=816273#post816273
What is this "Battle Pack"?
This is a set of match maps that were primarily made with Cobalt's SRB2Battle mod in mind. All of the maps featured are of low...
Well this is my submission, Disco Town it was an idea I had way back in the 1.09.4 days or so, but never got around to doing. The map is mainly designed for Hide and Seek/Tag however it does work correctly in singleplayer/co-op, CTF/Match and a few battle modes such as Control Point, and...
Recently i thought to myself "Why isn't there any Training Stage on Battle mode? Just like those from Street Fighter and other fighting games". It's such a stupid idea since we don't need a training stage to test characters or whatever.
But, how about the stage not being a testing map, but a...
This mod ports and touches up every vanilla Circuit mode map from 1.09.4 to 2.0! It also contains community maps, thanks to their cooperation.
I hope to see a big effort in the future to make this mode more interesting because I see potential in increasing the interaction between other players...