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[Reusable] The Jab Patch (for Battle) V1.0

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THIS WAD MUST BE LOADED AFTER BATTLE MOD FOR ALL OF IT TO WORK PROPERLY

Since the next update for battle wont be for a while here's a little unofficial balance patch I made for the base 6 characters. It consists mostly of buffs so if you feel that the base characters needed to be stronger or just want to spice things up a bit give this WAD a try.

SONIC

Super Spin jump
-Cool down reduced.

-Added some invulnerability frames on startup.

Ground Pound
- Cool down is only applied when the floor is reached (unless you couldn't pay the ring cost).

- Added some invulnerability frames on startup.

sonicbuff.gif


TAILS

Tail Swipe
- Added a hit box in front of Tails said hit box is vulnerable to parry.

- Added some invulnerability frames on startup.

Flight Dash
- Added some invulnerability frames on startup.

KNUCKLES

Dig
- Added a hit box at the start of the rising dig attack said hit box is vulnerable to parry, this hit box can attack players out of invincibility/super (as seen in Sonic 3).

AMY

- Her basic hammer attacks now has a hit box said hit box is vulnerable to parry.

- Amy's Piko hearts drop spin fire if she has an elemental shield.

amybuff.gif


FANG

- When shooting on the ground Fang can alter the trajectory of his shots using the strafe left, strafe right, and backward keys.

- Fang's corks drop spin fire if he has an elemental shield.

fangbuff.gif


METAL SONIC

Energy Attack
- You can tap spin again during Dash Slicer to skip to the rising part of the attack.
  • sonicbuff.gif
    sonicbuff.gif
    3 MB · Views: 46
Author
JABSphere94
Downloads
151
Views
1,186
Extension type
zip
File size
12.7 KB
MD5 Hash
94bfd270099ee1cc4552b3b45b748840
First release
Last update
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