Tangle the Lemur!
Well well well, here we are, finally, after all this time, did you know this was the first mod I started working on coming back to SRB2? Because of that the sprite quality is a little poorer compared to my others, but I'm sure you can overlook that c;
Tangle the Lemur is an IDW character from the Sonic comics, she's a springy athletic girl and very agile with a very long prehensile tail and now she's here for SRB2!
Luckily for you all she's pretty simple to pick up, but hard to master, you might find it a little awkward at first, but persist and you'll be spidermanning all over the place!
So, her abilities? Pretty simple actually
Triple Jump
When you're walking around and there's nothing to latch onto, you have a triple jump at your disposal, simply jump after you land to jump higher, up to two times! You do have to get a bit of a run up first though, so make sure you have enough room.
Tangle's Grounded Tail
Pressing the spin button while grounded, without holding a direction allows you to extend your tail, you can latch onto nearby walls, break spikes or attack enemies, the longer you hold down the button the further you extend your tail, but the longer it has to reel back.
Jumping and pressing the spin button without inputting a direction will send your tail downwards, letting you anchor yourself, or pull yourself down quicker.
Holding a direction and pressing the spin button while grounded anchors yourself down, this might sound a bit funky at first, but it allows you to quicker break, or change direction and spin. If you're anchored you can boost yourself with a spin, you can even use this to get a big jump.
Tangle's Aerial Tail
Now the meaty bit, holding a direction in the air and pressing the spin button (or jump button, if you have a shield) allows you to send your tail out to latch onto walls and ceilings in the direction your camera is facing, be mindful that you cannot grab onto unclimbables, you get no grip!
Make sure you hold the button otherwise you'll fall, but be sure to time your releases to use your momentum to fling you were you want to go.
If you let go as you hear the "-boing-" near the bottom when you're hanging, you can pull yourself up. If you're grounded, let go at just before the apex of your jump and you'll pull yourself up an extra bit. It takes some getting use to, but it'll help scaling walls on Kunckles routes should you opt to take them!
Grabbing
You can also grab onto friends too! With varying degrees of success, fly across chasms with Metal! or drag tails down into chasms! weeee! You can also disable this with "tanglepickup" if you want to disable this.
I hope you enjoy bouncing around with Tangle!
Oh and as an added bonus, a nice little pack of custom colours made just for Tangle
If you want to get a nice 2 toned colour just for Tangle, I reccommend the following ramp
Contains xMomentum support, Milne support and lite Battlemod support.
Changelog
--Credits--
Spriting - me, yoho!
Coding
Triple jump, early tail code - Bloops, thank you for trying your hardest to make the tail, but you did a good job with the triple jump and getting the sprites where they need to be
tail code - Lach, thanks for taking your time to make what you did for me when noone else would, you did a good job getting the skeleton for Tangle and getting her feel down god
tail code+ and everything else - SMS Alfredo, thank you so very much from picking up Tangle from the dev hell she was stuck in, Lach is a very busy person and taking a load off of him helps a lot
Super Colour - Frostiikin, yep, Tangle has a super, and frostiikin helped put a nice colour together for her, thankies
Chrispy - Sprite assistance, while Chrispy didn't sprite anything specifically, he did guide me very early on and help shape how she came out, thanks!
Nibroc.rock - Reference material, thanks bub, you're always helping me with them dodgy angles
And everyone else on the various discords who helped me test her in servers c;
Well well well, here we are, finally, after all this time, did you know this was the first mod I started working on coming back to SRB2? Because of that the sprite quality is a little poorer compared to my others, but I'm sure you can overlook that c;
Tangle the Lemur is an IDW character from the Sonic comics, she's a springy athletic girl and very agile with a very long prehensile tail and now she's here for SRB2!
Luckily for you all she's pretty simple to pick up, but hard to master, you might find it a little awkward at first, but persist and you'll be spidermanning all over the place!
So, her abilities? Pretty simple actually
Triple Jump
When you're walking around and there's nothing to latch onto, you have a triple jump at your disposal, simply jump after you land to jump higher, up to two times! You do have to get a bit of a run up first though, so make sure you have enough room.
Tangle's Grounded Tail
Pressing the spin button while grounded, without holding a direction allows you to extend your tail, you can latch onto nearby walls, break spikes or attack enemies, the longer you hold down the button the further you extend your tail, but the longer it has to reel back.
Jumping and pressing the spin button without inputting a direction will send your tail downwards, letting you anchor yourself, or pull yourself down quicker.
Holding a direction and pressing the spin button while grounded anchors yourself down, this might sound a bit funky at first, but it allows you to quicker break, or change direction and spin. If you're anchored you can boost yourself with a spin, you can even use this to get a big jump.
Tangle's Aerial Tail
Now the meaty bit, holding a direction in the air and pressing the spin button (or jump button, if you have a shield) allows you to send your tail out to latch onto walls and ceilings in the direction your camera is facing, be mindful that you cannot grab onto unclimbables, you get no grip!
Make sure you hold the button otherwise you'll fall, but be sure to time your releases to use your momentum to fling you were you want to go.
If you let go as you hear the "-boing-" near the bottom when you're hanging, you can pull yourself up. If you're grounded, let go at just before the apex of your jump and you'll pull yourself up an extra bit. It takes some getting use to, but it'll help scaling walls on Kunckles routes should you opt to take them!
Grabbing
You can also grab onto friends too! With varying degrees of success, fly across chasms with Metal! or drag tails down into chasms! weeee! You can also disable this with "tanglepickup" if you want to disable this.
I hope you enjoy bouncing around with Tangle!
Oh and as an added bonus, a nice little pack of custom colours made just for Tangle
If you want to get a nice 2 toned colour just for Tangle, I reccommend the following ramp
Contains xMomentum support, Milne support and lite Battlemod support.
Changelog
--Credits--
Spriting - me, yoho!
Coding
Triple jump, early tail code - Bloops, thank you for trying your hardest to make the tail, but you did a good job with the triple jump and getting the sprites where they need to be
tail code - Lach, thanks for taking your time to make what you did for me when noone else would, you did a good job getting the skeleton for Tangle and getting her feel down god
tail code+ and everything else - SMS Alfredo, thank you so very much from picking up Tangle from the dev hell she was stuck in, Lach is a very busy person and taking a load off of him helps a lot
Super Colour - Frostiikin, yep, Tangle has a super, and frostiikin helped put a nice colour together for her, thankies
Chrispy - Sprite assistance, while Chrispy didn't sprite anything specifically, he did guide me very early on and help shape how she came out, thanks!
Nibroc.rock - Reference material, thanks bub, you're always helping me with them dodgy angles
And everyone else on the various discords who helped me test her in servers c;