Amazing mod. Tangle is really fun to play as, the controls are a bit difficult to get used to, but that's the nature of her character. I had a very fun time playing with her
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tangle is so fun to swing around and play with, she is definitely a character i'm gonna enjoy playing for a while, until i inevitably burn myself out with them like i did with skip and rchars
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Tagnel L emur .
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Tried it out, it's awesome! Now i can reach higher areas with my tail! Anyways, I would recommend this mod. as Amy once said, "Cool, sweet and catchy!"
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Oh, how I've longed for a proper grappling hook-esque character in SRB2, and my prayers are finally answered with the lovable lemur herself. Had an absolute blast playing her for the first time with a buddy and I love how many skips and shortcuts she's capable of!
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Wow I was about to ask about why didn't anyone make a Tangle the Lemur mod yet? This one is sick, even better than what I imagined.
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She is difficult to use, but when you get used to the abilities is very fun, she is a great character
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I always thought about what it would've been like to swing around in SRB2, and it's even better than I expected! I think the grounded tail thing that homes in on nearby enemies has low range, I also think It would be easier to swing around in 3rd person with a crosshair of some sort. Despite all that, this is a very well-made character.
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really makes you FEEL like spiderman
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Man, she really does say "Water? What's that?" huh. I love it.

A solid character overall, the only thing that should be adressed in my opinion is how the tail abilities switch inputs depending if you're airborne or not, it can really mess you.

Like, when grounded, you extend your tail if you're not moving, but if you're moving, it anchors on the ground, but i't the complete opposite if you're airborne.

The Triple Jump is fine i guess but her moveset doesn't really need it, she's already great with just the tail mechanic.

Great presentation btw, the sprites are QUALITY.
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so, it's like bandages sonic but with some knuckles chaotix things? i guess is cool.
the tail attack should improve, somehow i crash the game in the first boss battle when i use it afther getting hit
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Hey, it's that lady from the new Sonic comics that everyone loves because she has a cool design and apparently has a cool personality too. I wouldn't know, I don't read the comics, but I have seen her around before and yeah her design is damn good. Twas a pleasant surprise to see her in Sonic Dash and of course it's great to finally see her in SRB2.

The presentation is fantastic. You tried to lower my expectations on the release post but that tail looks awesome, I can only imagine the Lua that powers it. I wasn't expecting the swinging to be as buttery smooth as it is, either - it's a little stilted on the ground but on the air it's perfect. Appreciate the way you look out for the player too - I noclipped into the blocked right path in ERZ1, thinking Tangle had a bug with her spinheight or something and boy was that a mistake, haha.

Unfortunately I do have some issues with Tangle's controls, though it's nothing too bad.

Let me get this straight: You have two tail moves at any time, the "anchor" move and the "extendo" move, and you use them depending if you're pressing *no direction* or *yes direction*. So you press Spin with *no direction* to use the "extendo" move, and Spin with *yes direction* to use the "anchor" move. Except in the air, where you press Spin with *no direction* for the "anchor" move and Spin with *yes direction* for the "extendo" move.
---Okay, but why though? The visuals communicate that the moves would be performed the same way, yet the controls reverse. It's especially strange given that the "anchor on ground" move is basically Tangle's version of the Spindash, which you WOULD use on the ground at a standstill and thus without pressing directions.

Then there are the Triple Jump and the Grabbing. The former is an absolute negative for this character - it does nothing but take away from the tailplay by giving you another way to ascend. I've tried my hardest to not use it in my playthrough and Tangle wasn't any worse off for it. The latter move I will not comment on as it's a multiplayer thing and I don't do multiplayer (the downsides of being born way off where no one can hear you scream), but I'll say I immediately see the appeal of grabbing Tails players and dragging them into a bottomless pit where they belong.

Put all together, I did enjoy my experience with Tangle. Looking forward to see what you do with Eggette!
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Late but very fun! It takes quite a while to understand how it works (take your time to learn! GFZ1 is your friend) but once you got it down you're in for quite a trip!
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really fun to just mess around with the physics! spent 4 minutes in GFZ1 alone!
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Extremely fun to play. The swinging physics work wonderfully.
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Swing go brrrrr. Lol its fun
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Cool, sweet... and umm.. cool! That's all I have to say.
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Tangle go Boing, very fun. very enjoyable.
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This is absolutely an amazing mod. I've been loving all the mods you been releasing lately. Can't wait for the next one
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