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Could you possibly tell us what the blacklisted characters are?
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Top list is banned from the mod in general, second list gets everything except momentum.

Those characters all work properly in the rphys exe which is a big reason I moved the main project to a custom build.
 
Katmint updated Reveries with a new update entry:

2.2.12 update

Some upcoming stuff in 2.2.12 broke the elemental shield so here's an update to fix that + some extra stuff.

Changelog (shields):
  • Fixed elemental rise ability breaking visually in 2.2.12
  • Force stasis turning handles better when using an analogue stick
  • Added compatibility for PrettyShield mod
Changelog (physics):
  • Fixed...

Read the rest of this update entry...
 
I just tried this physics mod with my high jump characters, and the gravity changes feels better with their jump strength than with the jump strength for the base characters from this mod. That's telling me that the gravity adjustments are not properly scaled for the intended jump height.
 
pastel updated Reversi with a new update entry:

Reversi 5 for 2.2.14

i've been waiting for 2.2.14 for so long that i managed to lose the changelog to this, but there was a major refactoring internally to the physics (it should play mostly the same but way more custom characters will work correctly than before)

also the shields pk3 has been updated to its latest version from reveries

also removed fang's air shooting sprites because they're in vanilla now

(the rphys pk3 now requires 2.2.14, but shields pk3 can be used in any version)

Read the rest of this update entry...
 
I found an issue with the mod where Fang's running animation stops working if you Tail Bounce at any point. After you Tail Bounce, Fang always just uses his walking animation no matter the speed he's moving. Not sure if this is an issue that was there before 2.2.14 or not.
 

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whenever i use characters that have an ability thats used more than one time midair on the jump button (veph, hakune, havent tested with anyone else) it just doesnt let me use it or its bugged
spamming jump here on 2nd gif
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