Hiya! Welcome to my SEGA Genesis/Mega Drive remake of the SRB2 Soundtrack!
This music pack contains nearly all tracks from the SRB2 soundtrack, all recreated from the ground up, stylized like the Genesis era Sonic Music!
I originally planned on releasing this once every single track was...
"It's about time!" Finally after months of work the "Oddball" pack has been given a fresh coat of paint and has been renamed to Remixed.
Many of the things you remember has been given some form of an upgrade. [ most of them.. R.I.P DerpV2 you will forever be missed. till you get added in after...
3d models
beta
character: amy rose
character: fang the sniper
character: knuckles the echidna
character: metal sonic
character: miles "tails" prower
character: sonic the hedgehog
group: sonic the hedgehog
original character
srb2 v2.2.x
[I'd advise CAUTION if you're easily embarrassed by people behind you -- it gets kiiinda suggestive]
Welcome to hell - this is a Mod That Ruins SRB2, also known as RuinsSRB2. It adds stupid dumb jokes to the game, and happened entirely because I can't post screenshots of Bumblebore in GFZ1...
A little thing I made a while back, and has been sitting in my SLADE folder for over 7 months.
All models made by me, with the badniks being based off the 1.09 designs.(mostly)
Known issues:
The green snapper's feet are too big. I'll fix that in a later patch.
When a minus flips, the game...
Hello!
I'm sure you read the title. (Versatile)Physics heavily alters the physics and base characters of SRB2. A couple things that are modified include:
New Abilities for All Base Characters
Mommy sonic
New Colors for Each Character, and Extra Colors for Multiplayer Folks
High Speed Mode...
Juggy's Jug of Tools
Juggy's Jug of Tools is a collection of scripts and features meant to help your server and chat experiences, fully featured and with a lot of customization. It prevents bad actors from spamming, flooding the chat, saying bad words, while also giving fun chat features such as...
This addon is no longer in development.
Thok is for nerds
I've been toying around with custom sonic and tails movesets for a while now. While they're unfinished and probably somewhat buggy, I thought I'd release this to explain what I think Sonic could look like without the thok. There's also...
beta
character: amy rose
character: fang the sniper
character: knuckles the echidna
character: metal sonic
character: miles "tails" prower
character: sonic the hedgehog
collab
lua
reusable content
sprites
srb2 v2.2.x
Ever felt sad the other characters didn't get a reward for the emeralds? Ever wanted something more than just a super form? Well, with my first ever lua to be released on here, and with some inspiration from a thread on the debate on supers, this script will give you just that!
Currently, this...
2.1's Presents wad... now for 2.2
Command if you guys didn't see the 2.1 version: spawnpresent <object to contain> [<colo(u)r>]
To open presents, press custom 3 when in front of it. Jumping on them does nothing. (these aren't monitors. treat them like fragile boxes) Spawned contents face the...
Super Debug... for version 2.2!
Differences between the original and the port:
When the camera is following the attached object, custom buttons 1 and 2 rotate the camera since the camera turn controls have been removed (analog mode hasn't, however).
the command "debug_showinstructions" shows...
RTD... But Deluxe! All the features of 2.1's Roll the Dice, now in 2.2!
Major Differences between RTD and RTD Deluxe include:
- Forced Rolls! 2 New commands have been added. Some people requested this feature, and I decided to implement it... this also counts for debugging any new rolls...
My first character mod. I've been working on this for a while, and i'm pretty proud of it. It's still not 100% complete, and there are many known bugs, but I think I've gotten it to a pretty playable state. I present to you...
Spyro The.. uhh.. Hedgehog?
Yep, it's a Sonic recolor. Not because...
After rediscovering the first piece of SRB2 media i ever saw, i decided to remake it and make it better.
I present to you...
Frequently called Lipless from his colleagues, this monstrosity is here to kick some butt!
How To Play:
- Pressing the Spin key will send Rabbid into Boost...
So A.I.R Eevee is finally in SRB2 and after a loot of criticism he is now re worked or at least in a RE-Work beta so much will change before v2 so without further to do...
INFO
So if u dont know who A.I.R Eevee is well simply he is a fast Eevee that teamed up with Tails back in sonic 3 A.I.R...
Hello everybody! Here's this Half-life character pack for Sonic Robo Blast 2!
I have tried under all possible to harmonize as these funny scientists used to be in the original game along with Sonic's mechanics.
I hope you like the work I've done and that you have a lot of fun in your games...
Latest update: 2.2.4 is now supported.
MOUSE ERRORS: I'm aware there may be issues with mouse input in this build. This may affect Software mode, but OpenGL mode seems to be fine. I'll investigate a fix when I can.
SRB2NetPlus is a networking-enhancing mod for SRB2 2.2. Its key objective is...
DrEAMing once again, The Gate of Dreams, which is more like a teaser of sorts of a future map pack, is now back and ported to SRB2 V2.2, using the DrEAMS version of Emerald Hunt Advanced.
Like the original release, this pack contains two maps, both intended to be tutorial stages for the two...
Release Note: Project was overly ambitious, therefor it was first and foremost cancelled by its developer.
Soon this project will blossom into a community-driven one, therefore it is no longer "cancelled". Original pretty much is, but the project will continue, maybe.
The goal of this project...
wohohoah it's silver making his first post on this very forum!
i'll cut to the chase here; i have some levels i've been working on for the past while that i want to publish to the public in an actual playable state.
in this version there is only currently one level with two acts, being Green...
Hello!
This is my first time ever making a level pack. I started it back in early 2019 and was working on it whenever I had time to. Im trying my best on it!
I think I've made enough levels to show some of them, that being..
If there are any bugs, I'll try to fix them as soon as...
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