Hello!
Welcome to the first post of my first series of posts about the Updates on my mods!
I welcome you to
Saturdays!
My Weekly/Bi-weekly update post where you will be able to see and test some of the progress on the mods I've been doing.
Most of them being about mods are on a playable state...
Hello guys so im happy to present my Team mod Storm Sonic and Your probably Don't know him or you Do hes a ps1 Sonic game Made by Mizou Interactive and His Team that make Sonic fangame Called Sonic Storm we just changed the name so it Can make sense :P and we Barley have any progress since Our...
So i've decided to try and make a simple character mod which doesn't have much stuff but i wanted to know what else i could give him for his moves.
Here are some gifs:
He can spawn random monitors when he collects 5 rings and presses Custom 1. He also has a custom menu.
Any suggestions?
Sonic Skirmish
Version v0.3
Twitter
BlueSky
Github
Overview
Sonic Skirmish is an idea I've been working on for nearly two years. It first started off with an idea for a small arena-like camera that kept all players on-screen as it rotates. It soon quickly evolved into a Custom Robo lookalike...
Hi. This is my first character for SRB2.
Ace The Wizard
(Color not final)
(This is one of the 2 sprites I made of him so far)
This character is inspired by Spyro The Dragon and Crash Bandicoot (but mostly Spyro The Dragon).
He uses the 4 elements (Earth, Water, Air & Fire) to attack enemies...
A MapPack which aims to modernize zones from The March 2000 Build of SRB2. The current demo will not reflect future releases of ReHistorical.
Z O N E S
Greenflower (Act 1)
Robotnirock (Act 1)
Hello, I am presenting my new project called srb2 funny levels it is a map pack without a specific theme, this alpha only contains 2 levels, one of which is missing many things and the other does not have an end. I post this here for suggestions, I would appreciate it very much, bye:worry...
Welp, this is a project I've been making for around 2 Weeks, searching and asking.
The project is just... uhhh... How do I explain this...? Fascinatingly giant. Yep, giant.
The thing is, it is a Work in Progress trying to make a group centrated on keeping the project alive and up-to-date.
No one...
My second ever forum thread, I still have no idea what I'm doing. But as the title says, alongside the addon of my OC, I've been working on a mod based on everyone's favorite orange marsupial, Crash Bandicoot!
He's been in development for over a month now, and he's made substantial progress. He...
My first ever forum thread, I have no idea what I'm doing.
Anyway, as the title says, I've been developing an addon based on my OC since the beginning of 2023. Since the character is pretty much complete coding-wise, I figure I'd share the beta build here to get some feedback and hopefully find...
Hello, this is my first mod (because skin colors are probably the most easiest thing lol), i tried to improve the colors.
Theres also a patch that gives the characters the skincolors
this mod features levels from the original sonic frontiers with the original path and exclusive new side path
and level from other sonic game later original level .
levels:
Credit :
s_classicsmaps
emerald-status
badnik-pack-dx
Title_screen_template
Community_Asset_Pack
0.7.0
Hello! This thread is for posting about one of my upcoming SRB2 (and the one that was announced today in the direct) SCORE SURVIVAL!
This mod is a combination of Score Attack and Time Attack.
๐กIdea๐ก
The idea for this mod was make something exciting to do after completing the game, as...
Kart Krewโข Discord:
https://discordapp.com/invite/WJmqDtN
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SeventhSentinel--err I mean, Sonic explains the v1.1 patch update
gAqQ68-Cx0wNGAj9YjaV2M
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Now without further ado, in Sryder's own...
Hello, Here's my collection of Sega Genesis/Mega Drive remixes for SRB2.
This pack contains 24 remixes all made with FL Studio 20 and the Genny VST
SRB2 MIDIs Ripped with Slade
I'm pretty new to modding SRB2 so if I've done anything incorrectly please tell me.
Hope you enjoy this remix pack...
PACMAN MINIGAME NOW IN SRB2!!!
Pacman is an arcade game created by Namco in 1980. A standard game where you move around the maze, collect points, eat fruit, etc.
This mod was created in almost 2 weeks, as a project for development.
It was inspired by Subarashii and Kimokawaii (Puyo Puyo...
Almost Software Shading
A.S.S. for short
in courtesy of Fickleheart's wacky shaders
Are you tired of OpenGL's very truecolor palette? Well you're in luck!
A.S.S. is here to simulate SRB2's software lighting and limited color look into OpenGL!
The shader posterizes textures in a way to produce...
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