- I made sure my file(s) follow the Submissions Guidelines
Here it is, a 3d model for Junio Sonic by MotorRoach
Had a model of the model sheet version of Junio lying around unused, and after playing with the Junio addon for the first time recently, I decided I needed to have a 3d model for the mod, so I did it myself. 100% modeled and animated in Blender. Only used Misfit/Maverick to split up the animation into sets.
Only know issue is that the model does not rotate/angle in the Nights stage. This is known, and is an issue with the original mod, not the model.
It should also be noted that this is not Logan's model, nor does it have anything to do with it. It was created entirely independently by me, from start to finish.
Here's Junio(?)/CD Metal Sonic. This model was created using the model sheets used for the production of Sonic CD. This is just a straight replacement for the default Metal Sonic Model. Both Player, and Boss versions.
This also has compatibility for the Metal/Maximum Overdrive and Ring Spark Field mods.
A model for Eggette, made by light dasher.
Been wanting to make this model(not for SRB2) for a while. Figured since I have it now, I may as well animate it for SRB2 as well, since no one else has done one.
Models for Kazuma Kiryu, by DrStephen
Been playin' the Yakuzas lately and wanted to make models. The SRB2 mod was a bonus. Models have full compatibility with the mod, meaning they work with Battlemod and Persona as well.
Just a shiny Ring model.
Make sure the renderer is set to OpenGL, and models are turned on.
Model animation interpolation is against the artists intent, but if you really want it, for some reason, set it to "sometimes", not "always". Some animations break when forced.
Ambient lighting should be off, as it doesn't work with how the models are shaded.
More to come maybe.