assets

  1. SuperOfSrb2

    Does anyone know what thing type 11 from Final Demo 1.09.4 was?

    I know this is kind of a random question, but if anyone knows what it is meant for that would be really helpful. In-game its invisible but there are quite a few of them placed in each map.
  2. D00D64

    [Open Assets] "Work in Progress!!" HUD Text (SRB2 & Kart) Probably the Only Version

    WORK IN PROGRESS! ...No, that's the script. All it does is put red text on that specific part of the screen. Very simple, very small, but very handy, and very easily modifiyable. It was so short, I wasn't even going to put it on the forum, but its been very helpful to some folks, and it...
  3. "MIDIMan"

    [Open Assets] Retro Monitors 2.2

    DISCLAIMER: These assets currently do not show up properly in regular Zone Builder due to the use of the Ultimate Zone Builder-specific object definitions. Until Zone Builder is updated to fix this, please look at the "README.txt" and "BINARY-README.txt" files included in the PK3 for thing type...
  4. lexidog

    [Open Assets] lenient bubbles 1.1

    this mod makes air bubbles easier to get, and also adds some visual and auditory flair to bubbles instead of bubbles spawning on a global timer and floating up to the ceiling, bubbles will now float up a little above the bubble patch that spawned them and stay mostly stationary, i have also...
  5. Princess Plushima

    [Open Assets] Plushima's Asset Collection - PAC 1.3

    Custom enemies and mechanics can go a long way towards establishing a level's a sense of identity- and it's always nice to have more toys to play with. Here's a small collection of random reusable assets I've made for various 2.2 projects. I've gone slightly against convention and packaged each...
  6. minenice

    [Open Assets] xItemLib (+ Sampler pack) 1.1.2r5

    The modular custom item library xItemLib is a packageable library, allowing for easier creation of custom kart items. A functional custom item can be made in minutes, thanks to the easy to understand "event" system. The library takes care of all complex logic related to item distribution, so...
  7. RubyTheMii

    [Discontinued] Golden Crawla

    Hi. Welcome to the Golden Crawla discussion thread. If you want to download the asset, just click on the orange Download button. The latest version is v1.1.1, but I will be keeping older versions publicly available. You can find any older releases in the History tab. okay that's all lol oh and...
  8. RubyTheMii

    [Open Assets] [Discontinued] Golden Crawla Unfinished v2 build

    Allow me to ask you something. Have you ever wondered what it would be like if a random guy on the SRB2MB decided to take the concept of a golden Crawla and turn it into a brand new, fully-functional enemy? If you answered yes, then here you go. This is my very first achievement, the Golden...
  9. D00D64

    [Open Assets] Scaledflower Zone 1.2

    It's Greenflower Zone Act 1, but... smaller. 1/4th its original size, to be exact. All objects are scripted to be smaller too. If you wanted to know how weird it is to control yourself at 1/4th your size, here you go. Physics are a bit odd at this size. Also, since this mod is reusable, it's...
  10. BuggieTheBug

    [Open Assets] Portal Ring v1.2

    Name says it`s portal ring... but its not. Anyway just Press Fire(ring toss) or something to spawn it and jump in it to make it shrink and do your action. Yes very easy. (You can make Sonic The Movie in SRB2 now lol) Thats all you need(Also i put comments.)
  11. BuggieTheBug

    Portal Ring

    BuggieTheBug submitted a new resource: Portal Ring - it does almost nothing but you can put anything in it Read more about this resource...
  12. Snu

    Hook Library v1.0.1

    What originally started as a fix for potential conflicts between scripts, this is a library to easily create custom hooks within Lua scripts! First off, put everything in Lua/hooklib.lua inside your file to load the library for use within your scripts. You can use the function...
  13. Katmint

    [Open Assets] Character-specific jingles template 1

    Thanks to 2.2.9, it's now possible to easily set custom music and jingles for your character. This is a lightweight example script which replaces only Sonic's speed shoes, invincibility, super, and act clear themes with other in-game music. This is ready for use in your own character by simply...
  14. T

    Loot Ring Monitor V2

    Have you ever missed the old 25 ring monitor from earlier SRB2 versions? Well, introducing the Loot Ring monitor! ....Yeah, not that much to it other then that, but it can work with legacy styled maps!
  15. "MIDIMan"

    [Open Assets] Retro Bosses + Maces and Chains 2.4

    DISCLAIMER: These assets currently do not show up properly in regular Zone Builder due to the use of the Ultimate Zone Builder-specific object definitions. Until Zone Builder is updated to fix this, please look at the README.txt file included in the PK3 for thing type numbers and instructions on...
  16. Eldog

    [Open Assets] Community Resources 9

    A set of textures, flats, and more– for the community, by the community.
  17. Chengi

    [Open Assets] General-Purpose Kart Assets (Boost Rings, Modular Ramps, Dimps Boosters) 2

    "No lua required!" (All assets included here are self-made, and free-to-use. Credit isn't necessary, but is greatly-appreciated.) Boost Rings Inspired by the boost rings in DKR and Sonic & All Stars Racing Transformed, these serve as an alternative for boost pads without needing to use...
  18. K

    [Open Assets] Resource: Respawning objects and bustable FOF

    This script provides a framework to add respawning to arbitrary objects and crumbling FOFs, e.g., to make destructible but respawning terrain for MP maps. Inside the WAD are three lumps - LUA_RSPN, LUA_EXAM, and SOC_EXAM. LUA_RSPN is the one you want to put into your own add-on! The other two...
  19. Rem

    [Open Assets] Underwater Map Music v1

    This is a simple Lua script that allows you to add underwater music tracks for your levels. Usage Add the script to your wad/pk3. Get/create a variation of your level's song with the same length. Add a line in your Level Header, defining "Lua.WaterMusic = " with whatever your underwater song's...
  20. Lat'

    [Open Assets] Music Template: 1.0

    A simple script that allows you to make some neat looking OST videos, just like the official ones! It's not exactly on par with the official videos as the level title card will show up instead of just having the SRB2 logo scale up with the level name and authors fading in. While you could be a...
Back
Top