Remember Ashi's Dialog System?
Yeah, that inspired me to create my own.
What is this?
In short, another asset for dialog box creation. Thank Ashi for the inspiration lol.
I'll let the gifs speak for themselves.
I've also included a test script with both textboxes shown. Press Custom 1 to...
These are two sprite replacement mods I made out of boredom that basically replaces the Xbox controller in the Tutorial Zone with either a PS4's DualShock 4 or a Nintendo Switch's Joycon pad, as well as also altering the tutorial dialogue to reflect said controllers.
Thought of dropping it to...
A sprite replacement mod that replaces some sprites to be inspired, or based on Sonic 3!
As of now, this replaces:
The item monitors, along with their icons,
All of the emblems,
The Chaos Emeralds, and Master Emerald Shards,
The Signpost,
and slight recolors to the flame and bubble...
I basically made a small script that allows the player to toggle an overhaul of the base game's "Mouse Move" option, that is toggled by typing the command "mousemoveoverhaul" into the console. Typing the command a second time will disable it. This variation of Mouse Move allows you to strafe...
MapPaths is a multilinear paths and waypoints system which makes it more possible for creators to navigate objects through complex levels. While the focus of this project is mainly to facilitate intelligent player AI navigation, it can be used on cameras, payload-style mechanics, or just about...
A neat little thing I made in a couple days
Useful for projects like story based mods or custom levels!
Features:
An easy to setup table system for dialog events
Automatic line wrapping (up to 5 lines)
An easily modifiable setup for displaying the dialog
Input blocking (and auto continue...
This is a mod that tries to port that Button pressing game to SRB2.
Custom 3 to activate "FNF Mode" and play the song.
In this mod the Song is "Tutorial" with some small edits (At the start you will see 4 Different Arrows)
Anyway im gonna explain what each arrow does and mechanics.
In this...
CdvCast
CdvCast is a raycasting library for SRB2 2.2 (untested on earlier versions), it allows you to shoot out a ray from any arbitrary position with any arbitrary vector direction and length, and get collision information in response.
Usage
CdvCast exposes one function to the user...
I know this is kind of a random question, but if anyone knows what it is meant for that would be really helpful. In-game its invisible but there are quite a few of them placed in each map.
WORK IN PROGRESS!
...No, that's the script. All it does is put red text on that specific part of the screen. Very simple, very small, but very handy, and very easily modifiyable. It was so short, I wasn't even going to put it on the forum, but its been very helpful to some folks, and it...
This addon consists of monitors ranging from the TGF era all the way to the 2.1 era.
Please make sure to read the README.txt and/or BINARY-README.txt files included in the PK3 for information on how to set these up properly.
"THE GAMES FACTORY" MONITORS & POWER-UPS
DEMO MONITORS...
this mod makes air bubbles easier to get, and also adds some visual and auditory flair to bubbles
instead of bubbles spawning on a global timer and floating up to the ceiling, bubbles will now float up a little above the bubble patch that spawned them and stay mostly stationary, i have also...
Custom enemies and mechanics can go a long way towards establishing a level's a sense of identity- and it's always nice to have more toys to play with. Here's a small collection of random reusable assets I've made for various 2.2 projects.
I've gone slightly against convention and packaged each...
The modular custom item library
xItemLib is a packageable library, allowing for easier creation of custom kart items.
A functional custom item can be made in minutes, thanks to the easy to understand "event" system.
The library takes care of all complex logic related to item distribution, so...
assets
group: diddy kong racing
group: minecraft
group: sonic the hedgehog
group: super mario bros
group: team fortress
group: yu-gi-oh!
lua
srb2kart v1.x
xitem
Hi. Welcome to the Golden Crawla discussion thread. If you want to download the asset, just click on the orange Download button.
The latest version is v1.1.1, but I will be keeping older versions publicly available. You can find any older releases in the History tab.
okay that's all lol
oh and...
Allow me to ask you something.
Have you ever wondered what it would be like if a random guy on the SRB2MB decided to take the concept of a golden Crawla and turn it into a brand new, fully-functional enemy?
If you answered yes, then here you go. This is my very first achievement, the Golden...
It's Greenflower Zone Act 1, but... smaller.
1/4th its original size, to be exact. All objects are scripted to be smaller too. If you wanted to know how weird it is to control yourself at 1/4th your size, here you go. Physics are a bit odd at this size. Also, since this mod is reusable, it's...
Name says it`s portal ring... but its not. Anyway just Press Fire(ring toss) or something to spawn it and jump in it to make it shrink and do your action. Yes very easy. (You can make Sonic The Movie in SRB2 now lol)
Thats all you need(Also i put comments.)
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