assets

  1. TehRealSalt

    [Open Assets] Animation Debugger

    Simple script I made since I needed to test specific animations while working on a character WAD. I figure this may come in handy useful for other people as well, for character WADs & 3D modelling. Use the command "animationdebug <sprite2> <animation speed> <frame> <super> <tail roll> <color>"...
  2. EeveeEuphoria

    [Open Assets] Rock Shield - v1.1 2021-07-29

    Welcome to... The Rock Shield from Sonic: Time Twisted! What does this mod do? This mod (in it's base form) replaces the Whirlwind Shield with the Rock Shield! The rock shield gives the player two rocks to hurl at enemies! After usage, there's a short cooldown timer (represented by the rock...
  3. TehRealSalt

    [Open Assets] Game Gear Capsule

    Sick of setting up those really annoying FOF Egg Capsules? No more! This is a custom, thing-based capsule that retains all of the same functionality. Instead of setting up a whole bunch of extra FOFs, just place a single object down and it'll work. This object uses thing type 510. Checking...
  4. Goldenhog

    [Open Assets] ESP: Extra Shields and Powerups 2.0

    Yes, right now we have 3 powerups and 9 shields (more if you count already-released shield-adding mods) but that's not enough. We need MORE shields and MORE powerups! And I'm here to deliver 'em. Extra Shields Extra Powerups But how do I use all this stuff? Included is a...
  5. Xian

    [Open Assets] Force-Roll Springs v1.2

    These custom Springs act like a combination of normal horizontal springs, and forceroll boosters. After making contact with one, the player is forced into the roll state, regardless of whether or not they can roll normally. the test map can be found packed with the springs, in one file, or...
  6. Zippy_Zolton

    [Open Assets] The AMT Crawla... Re-released? Wait wut? [v3]

    What hopefully will be the standardized re-write of the AMT Crawla, originally Lat's first ever SOC. This was first used in Icefield Volcano Zone which appeared in an OLDC, but has also appeared in places such as the SUGOI trilogy and Cyberdime Realm. These new revamped sprites were done by...
  7. Zippy_Zolton

    [Open Assets] Egg Turreteer [v1]

    A simple boss that launches turrets to shoot at the player before malfunctioning. The pinch phase makes Eggman shoot two turrets instead of one. The first pk3 is a demonstration level of how it could be used. The second pk3 is a resource that you can use in Zone Builder, no extras attached.
  8. Zippy_Zolton

    [Open Assets] Monitor Pack "S"

    This mod adds a total of 4 monitors, entirely in SOC, fully re-usable for your levels. ...give credit pls The star of the show here, the fabled "S" Monitor from Sonic 3. It gives you all 7 Chaos Emeralds (because that's a requirement to go super for some reason), then 50 rings, and lastly...
  9. glaber

    [Open Assets] Badnik pack DX 5.2

    Once again, the Badnik Pack has been updated! What was once Badnik Pack 2 is now Badnik Pack DX. Taking the contents of Badnik Packs 1 and 2 and cramming them together, plus adding in a few more as well. Without any further delay, let's get to the badniks! Hopefully you can find something...
  10. SSG3

    [Open Assets] Custom Monitors - Now with Gold variants!

    Don't worry about the error if adding Custom Monitors before adding Roll the Dice Deluxe, as nothing will change in the mods themselves. The only thing that is different is the lack of a new roll... 2.2 Port of my Custom Monitors wad. If you're looking for the release for 2.1's Custom Monitors...
  11. Tatsuru

    [Open Assets] Slot Machine

    Changelog: The slot machine you know from Sonic 2's Casino Night Zone and the Sonic & Knuckles bonus stage for your mapping asset needs. Just place the lumps contained in this file in your WAD/PK3 and you'll have Thing 4000 - Slot Machine Gather Point ready to use in Zone Builder. Payouts:
  12. Krabs

    [Open Assets] NotUDMF (Scenery scaling for mappers) 1

    Seen in gfz2pog, this script allows mappers to change the size of scenery objects, enemies, monitors, and more. This script is activated in the level header, like so: Lua.FakeUDMF = 20 Lua.EnemySize = 120 Lua.MonitorSize = 112 Lua.RingSize = 105 Lua.TokenSize = 160 Lua.StarpostSize = 110...
  13. Othius

    [Open Assets] [v5.1] Community Asset Pack 5.1

    (Addon Icon by @DaJumpJump) The largest grouping of community made textures to be made in SRB2's history. This thing's larger than srb2.pk3! This pack also includes many custom objects you can use to spice up your levels. Include ones with custom lua added to them! [IMG/] This pack is...
  14. NARbluebear

    [Open Assets] Mega Mushroom

    NOTE: This is an archived version of this mod. For the download, you will need to go to the discussion topic. The Mega Mushroom is now in SRB2 v2.2! Effects Upon consuming the mushroom, You will grow up to 4x your current size (except when you're already under the effects of the Mega...
  15. Seezee

    [Open Assets] I/O Support Resource

    okay so you guys know the norm of I/O being extremely difficult to some people so here's two luas demonstrating how to do it with either the player's variables or cvar's
  16. S0nic1983

    [Open Assets] Mini Boss From Sonic Mania! DD Wrecker

    Mini Boss From Sonic Mania! Boss have 1 attack and its all Easy Mini Boss for you map Have classic pain how in sonic 1
  17. Timeos' Treasurebox

    [Open Assets] Plugin skills: Flame Aura and Will-O-Wisp

    This was originally intended to be used as a custom character skill, but got dropped during development. I did not want it to disappear, so I added a framework for easy attachment to any character. These are intended to be used by those who wish to equip a character with an original skill, but...
  18. WellDoneSnake

    [Open Assets] Double Cherry Monitors [v2.1]

    Hey all thought I'd show off a mini-side project that I was working on to figure out how I'd want to tackle recreating bot-like behaviour. >>Updated to v2.1 see notes in "Important Stuff" section and changelog below<< Introducing... Double Cherry Power-Up Yes I know on Discord I kept going...
  19. glaber

    [Open Assets] V_Speedbooster_resource-V2.1 V2.1

    Ported from 2.1 to 2.2, these boosters just needed a pallet conversion. "But don't we have thing based speed pads now?" Yes we do, but they're weak in comparison. Just take a look! So while we have the Speed pads in the base game, these custom assets provide that much more speed being...
  20. Seezee

    [Open Assets] Shields+ (v1.1)

    Shields+, what is this ruckus? Shields+ is a mod that adds 6 new shields! The ice shield, the hover shield, the metal shield, the spike shield, the bumper shield and the momentum shield! (More coming soon), All these shields can replace the vanilla shields (if wanted, command is down below) and...
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