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SRB2Kart v1.3 (Final Beta)
![]() Developer Last Online: Jan 2021
Kart Krew™ Discord: https://discordapp.com/invite/WJmqDtN ![]() ![]() -------------------------------------------- SeventhSentinel--err I mean, Sonic explains the v1.1 patch update -------------------------------------------- Spoiler: An important note Now without further ado, in Sryder's own words... ![]() SRB2Kart is a classic styled kart racer, complete with beautiful courses, and wacky items. Of course, because it’s SRB2Kart, it has a Sonic twist that really shows the classic charm that a lot of us know and love from the good old days™. We have 100 jam-packed maps for you to bump, explode, and sparkle your way through, from luscious beaches, to Eggman’s dance floor, to England on a good day. All lovingly crafted by many different people. You’ll notice almost every aspect of the game has an immense love and inspiration from the classic sonic games. From the items such as Ballhog, which literally throws bouncey explodey balls at people, to the maps which are bursting with that Sonic feel. Of course, you'll only start off with a few cups available, but you can unlock more by playing offline/online matches. Alternatively, you can immediately jump into challenging yourself and race us personally in Staff Attack mode! Don't worry, we'll go easy on you. Game Modes We have 2 game modes for you to choose from: Race, and Battle. Race mode is the normal: Race through the track to beat your opponents, use your items and skill to swooce past the competition, Oh my God what is that following behind me HELP! You know, the usual. Battle mode asks you to violently throw spikeballs at your friends until they have no bumpers and you have some. But watch out, they can come back with a vengeance and chase you to the ends of the earth afterwards! Or maybe if they’re feeling nice they might help you with a powered up item chance. Spoiler: Characters Bonus Included with the main download is bonuschars.kart. We don’t add it by default, but you can easily do so from the add-ons menu for many more characters to play with! A slew of extras, by a trio of our other devs in their free-time, as well as a few Community artists! The Various Other Things -Make sure to check out the in-game manual by pressing F1 or using the menu if you need some help or tips! -We’ve added some extra Quality of Life features from the vanilla game to help out, such as multi-admin and a chat system that is readable! -There’s a slight lack of documentation for modding currently, we’ll try and get on that as soon as we can. Music We plan to redo the crediting in some fashion eventually so all the track sources can be included in-game, but until then they'll all just be right here for very easy viewing! Spoiler: Miscellaneous Music Sources If you don't have the game, then you want the Full Install. If you already have v1.1 or higher, then you might want to use the Patch to save on download size, but it is otherwise functionally identical to using the full installer on the same folder. DOWNLOADS: Full Install (Windows) Patcher (Windows) (For version 1.3) Full Install (Mac) Spoiler: Linux Installation Instructions The changelogs for every single update can be found here: https://github.com/STJr/Kart-Public/releases MANUAL (F1 in-game) Mirror The non-Windows builds are experimental and haven't been tested nearly as much; if you have issues, you can always attempt to compile it for yourself on your own computer: http://wiki.srb2.org/wiki/Source_code_compiling source:git.do.srb2.org/KartKrew/Kart-Public Download Now
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#42 |
STJr Team Representative
Administrator
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In the time since launch,
- The trailer has reached 14,000 views - Vinny from Vinesauce streamed Kart - My head has exploded from the sheer volume of positive comments from players Thank you SO MUCH everyone for such a great launch!!
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FM synths forever. Play Snap the Sentinel: https://tehrealsalt.itch.io/snap-the-sentinel My stuff: SeventhSentinel#4892 on Discord / Twitter / Primary YouTube / Secondary YouTube / SoundCloud / Twitch Follow STJr on social media: YouTube / Twitter / Facebook Follow Kart Krew on social media: YouTube / Twitter / Facebook Chat on Discord: SRB2 / Kart Krew |
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#43 | |
Fool or Clown?
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Got a slight minor complaint, but it's more with the OP than the wad itself
The record attack song doesn't seem to be credited, which stood out to me since I got pretty hyped when I heard it.
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#44 | |
NiGHTS addict
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Just go to AVG and add the folder SRB2K was installed in as an exception. I had the same issue, but that should do it
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#45 | |
KartKrew Dev
Developer
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Thank-you for this. As ridiculous as that sounds, yep, shit happens. |
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#46 |
Emblem Radar Ready
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on the SRB2 discord, I recently uploaded a wad of maps I'm having trouble getting working.
Glaber Glutch is fine due to a lack of gimmicks Castletania crashes the game, and Quarts Caverns can't use any floor or ceiling movers
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Welcome to my Dimension |
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#47 |
yes i am that guy
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REmember that my antivirus deletes the game in entering online?
ITS FIXED!
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"English isn't real and the only language is feelings." -Bill Wurtz, probably 2017, idk |
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#48 |
KartKrew Dev
Developer
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Mirrors added to OP because we broke srb2.org's bandwidth limit oops
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#49 |
Community Noise Maker
Developer
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I'm a broken record here, but you guys make some of the most amazing stuff. Congrats on the release!
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#50 |
Self-taught Lua Amateur
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Very fun, I must say, and I also figured out how to mod SRB2Kart! Kudos to the Kart Krew!
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#51 |
Metallic
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Been playing this with friends since it came out, so gonna give my two cents I suppose.
At first, I loathed the controls. It felt so...foreign. But you know, I got used to them. I even think they're pretty fun now. Of course, once I got better at them, I started to loathe all the other aspects. In time trials, the game is undoubtably fun. In online multiplayer, it honestly just feels like an exercise in futility. If you fall behind at all, it becomes nigh impossible to ever have a chance at first place again. This is due to many reasons, starting with: the blue shell being changed to just be avoidable if you're fast enough. On paper, this sounds like a good idea: reward players who are skilled enough with avoiding it, right? In practice, this usually just amounts to not making any overt mistakes, which isn't hard if you're front running away from the pack. This is even further compounded by... The pack honestly feels like it's even worse than in normal Mario Kart games. You seem to have reduced red shells and such, but fake item boxes have received an even more devastating effect, removing your item and causing an explosion around you. First place is unlikely to hit these due to being alone, but people in the pack are very liable to run into them thanks to power item usage and having to navigate other players, and all it does is serve to keep the pack even further behind. Speaking of... Power items feel a lot less useful here. Partially because turning becomes impossible when using them, and partially due to track design. Very few tracks even have frequent off road, with many even incorporating a lot of "out of bounds" with, or instead of, off road, and the few that do you're likely to just mess up turns due to how different your handling becomes when using them, and bump into people as well. Which brings me to my next point... Bumping into people in Mario Kart isn't an uncommon occurrence, but little comes from it. Both players are just shoved to the side a bit, nothing that can't be handled. But in Kart, both players tend to get absolutely catapulted away in opposite directions, completely screwing over both players. Compound that with power items making handling hard, and the pack is frequently screwing each other over. And you know what? Maybe each of these points wouldn't be as bad, if it weren't for what is possibly the worst sin... Still using SRB2's server side networking. Even for normal SRB2 no one wants to use it, it's just tolerated because there's nothing better. I get that this is definitely a hard one to fix, but it really shows its faults in a twitch based racer like this. Also this last one is less of a criticism and more of an inconsistency that slightly bothers me: why does the mega mushroom not give you off road abilities when all the other similar speed enhancing items do? TL;DR: offline play is fantastic, online play is miserable. |
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#52 |
Metallic
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Oh, also, double post 'n all but I figured this is a separate enough message to warrant it. I found an ultra skip on petroleum refinery while playing with root
https://gfycat.com/HappygoluckyMetallicHuman Maybe want to apply a fix for that in the next update or somethin' |
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#53 |
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Thanks for creating this game and sharing it!
Some things i noticed: The following settings get reset when closing the game: - Resolution - OpenGL - Texture Filter - OpenGL - Anisotrophic Also, in multiplayer, no matter which room i select, i always get the message "no servers found" even though i gave the game all permissions in the firewall (inbound and outbound). |
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#54 |
Pretty chill guy
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Hey so is there a option to reset all the controls? I've been trying to setup the game to play with a couple of PS4 controllers and have scrambled the player 1 and player 2 controls beyond recognition. Please send help.
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Endless Mine - Piano Cover (First one on youtube!) http://www.youtube.com/watch?v=2m8LvQL0Akc |
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#55 |
AKA FuriousFox
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Well, you could delete your kartconfig.cfg file. Granted, that would reset all of your settings, not just your controls.
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#56 | |
Emblem Radar Ready
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Quote:
Turns out Kart can't handle map things that don't exist.
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Welcome to my Dimension |
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#57 |
The one and only!
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Make sure you exculde the kart files from testing from ZB
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Severely optimistic 😬😬 |
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#58 | |||
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Thanks so much for this game, it's incredible! :) Overtakes CTR as my favourite kart racer by way of having 16 player online.
Also, just some points relating to Yacker's post from the other side of the fence... Quote:
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One thing I'd love to see is the ability to have a set number of tracks to play (make a cup, basically) that has an end with a winner declared and then after that, reset everyone back to 0 points and go again. Would be nice to have something to compete for rather than it just go on and on. It has the points system so seems like it has everything in place to do it. Apologies if I'm being a doofus and this already exists lol. |
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#59 |
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Why are there so many different download links? I don't know which one to use! Not to mention there are like 2 areas of download information. Be nice if that was explained. For now I will randomly pick files until something. Look forward to this interesting game.
Edit: Got it! Last edited by TripleT; 11-23-2018 at 01:23 AM. |
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#60 |
Emblem Radar Ready
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I did. Kart just doesn't like nonexistant map things
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Welcome to my Dimension |
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#61 |
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After playing this all I can say is that this way too hard and I personally really do not like it. I am always last so yeah for me this sucks. No offense to those who worked hard on it and it does look nice but when you always come last it sucks and yeah.
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