Twins'R'Okay
Mid-tier Pixel Artist
Oh hey, I recognize you.
I remember those animations you did awhile back, I remember liking them.
Anyways, for a first level pack, this is very impressive. The level of detail and how its represented reminds me a lot of Duke Nukem 3D/Blood/Shadow Warrior with how they effectively make a stylized, parodied version of what would otherwise be real life locations mixed with an old Newgrounds-esque style that gives the pack its own identity.
I can see the jank but I'll refrain from explaining it as you probably are aware of it already (some texture misalignment, flat misalignment, slime trails, etc.)
(for the slime trails, you can wiggle some vertices and they'll usually sort themselves out, most of the time :v)
Okay now for some criticisms.
Some areas are very cramped (it seems you got better with this as you developed this pack, but you might want to go back and enlarge them anyways, the edit selection tool will be helpful for that :P)
Uneven, amateurish ring/monitor placement (nitpick >:v)
Some dash pads send you straight into danger, giving you only 3 frames to react (one section in "RUN" is particularly bad with this) (you should also probably know dash pads have a greater effect if you roll into them)
Don't play as Sonic & Tails, voice lines will repeat and give a major headache. (i don't have an easy answer to this mapping wise tbh)
Other than those complaints, what you have here is incredibly unique and I'm interested to see how the final version of this pack will turn out~
I remember those animations you did awhile back, I remember liking them.
Anyways, for a first level pack, this is very impressive. The level of detail and how its represented reminds me a lot of Duke Nukem 3D/Blood/Shadow Warrior with how they effectively make a stylized, parodied version of what would otherwise be real life locations mixed with an old Newgrounds-esque style that gives the pack its own identity.
I can see the jank but I'll refrain from explaining it as you probably are aware of it already (some texture misalignment, flat misalignment, slime trails, etc.)
(for the slime trails, you can wiggle some vertices and they'll usually sort themselves out, most of the time :v)
Okay now for some criticisms.
Some areas are very cramped (it seems you got better with this as you developed this pack, but you might want to go back and enlarge them anyways, the edit selection tool will be helpful for that :P)
Uneven, amateurish ring/monitor placement (nitpick >:v)
Some dash pads send you straight into danger, giving you only 3 frames to react (one section in "RUN" is particularly bad with this) (you should also probably know dash pads have a greater effect if you roll into them)
Don't play as Sonic & Tails, voice lines will repeat and give a major headache. (i don't have an easy answer to this mapping wise tbh)
Other than those complaints, what you have here is incredibly unique and I'm interested to see how the final version of this pack will turn out~