I did not enjoy this level pack.

I can respect the amount of time and effort that went into the whole piece, and the many people behind it (barring the ai voice acting, as made through 15.ai and pointed out in the credits. That's something that has aged only worse with time, and I feel helped make for some of the more confusing mixed audio in parts of the pack), but I do not feel it made for a perfectly cognizant or fun playing experience. The level design is awkward and jumbled, rings will be splayed out awkwardly and not even in straight lines when they should be in areas, some hazards poorly done out, but any of my quibbles fail to compare to how unenjoyable I found the final level, RUN.

It feels like it's trying to draw influence from the Adventure games, but I do not seriously feel this game engine is perfectly adapted for a high speed character can not stay still platforming sequence, especially when accompanied with an omnipresent swarm of hitscanning turrets along every single inch of the levels length. Add in janky hitboxes for the abruptly sudden custom enemies, speed boosts for a ball sequence that quickly lose all momentum when you try and dodge and weave around the cars it throws at you, and most severely of all for my system (a Lenovo Gaming Laptop), intense screen tearing and lag during one sequence, and what I would have found to be a enjoyable experience came to a crawl of just awkward sections where I kept dying and dying again due to wonky checkpoint placement, and an inability to regain coins without instantly losing them and then dying.

I recognize this is coming on 3 years later, so I do not seriously expect nor demand severe overhauls to the level design or elements of it (aside from wishing the ai voice acting was removed, because Come On), but neither will I give it a load off with the fact that it is an earlier venture. Angel Island Tour was a map pack I really enjoyed - this made me feel ill with the screen splaying off into infinity during a section of its final level, consistently.
Upvote 0
I can't wait for the sequel
Upvote 0
This is absolutely outstanding. Best map in this game. I love the story, music, level design, MY GOD THE LEVEL DESIGN. There are so many shortcuts, so many ways to skip tedious parts. And many fan-characters play like the level is made for them. Thank you for making this. I'm waiting for update 2.
Upvote 0
Really Good For PT.1! Cant Wait for PT.2!!!!!!!!!!!!!!!!!!!!!!
Upvote 0
Modern classic!
Upvote 0
This has been a blast to play. Lots of cheeky references tucked away, fun action levels, and a great music selection!
Upvote 1
Literally the best level pack on this Massage Board
Upvote 0
Этот мод действительно заслуживает внимания.

Отличная работа, Роджер!
Upvote 0
I enjoyed the cartoonish style and the lovely aesthetic you gave each map. I also like the story you've come up with. I did like the emerald shard searches a bit.

However. Everything falls apart after the Egg Fleet. Maps get confusing and there is no sense of direction. Enemies are placed randomly and it's just chaos getting around.

I didn't find a single chaos emerald. I'm not sure if they're even in the maps. The last stage, RUN, is 100% god awful. It's a hassle controlling my character and being precise.


I get you want to be ambitious and make a set piece, but this is a modified doom engine. Only so much can work. Overall an okay add on.
Upvote 1
This Map Pack Is Cool! Nice Music , Levels and Story Absolute Perfect Map-Pack.
Upvote 1
Amazing gameplay and music and levels and story runs my favorite level
Upvote 0
The story of this map is amazing and reminds a lot of Sonic Adventure but it's an alternate story
Upvote 1
This is the best srb2 addon EVER
Upvote 2
This is the most enjoyable map pack I've played through so far, but RUN is almost rage-inducing with how fast the characters are going and the bonus stages are too easy.
Upvote 0
I love it the story is pretty good i cant wait for part 2
Upvote 0
This level pack relies extremely heavily on early 2000s nostalgia. As the description suggests, it's based heavily on platformers from that era, and I think especially the Sonic Adventure influence comes through, but in my opinion the overreliance on story and heavily linear gameplay that the Adventure series features is exacerbated here.
Almost every level is almost entirely a long hallway, and death pits abound if you fall off of them in the later ones. Enemy placement seems to be done based more on dramatic timing than anything else. Platforms are cramped and tight against walls. Springs aren't very well aligned and clumps seem to have been placed to make up for that.
That said, it's obvious a lot of love went into this, the textures are fun, and the soundtrack is overall pretty good. It just often feels like it was meant to be an animated cartoon rather than a game.
Upvote 0
Should add the swamp boss dude! Game ends so suddenly, although super fun.
Upvote 0
Decent and fun mappack, but I have several pros and cons about chapter one:
Pros: The voice acting is very decent and I love that you got someone who can do a perfect impression of SatAM Eggman (and let's not forget the fact that he sang win the race as well).
Each level has a different feel, and makes sense with the story and what's going on in the moment.
the Green Hills stage surprised me and i like how you did an entirely abridged version of the first movie in a sigle stage.

Con: While I love the stages, the case doesn't go the same for the songs used; I'm not a big fan of the songs used, mostly the ones used in Jungle Crash Site and Boot camp, as they seem unfitting with the theme.
RUN needs a little adjustment with characters without speed caps (like Pointy Sonic for example), as the characters go at high speeds and become uncontrollable.
Upvote 0
Definitely one of the more unique level packs for SRB2, there's no denying this has a bunch of charm and effort put into it.

While my preferences for aesthetics & style do lie elsewhere, the many custom textures are brimming with style and personality, and really make the levels feel like interactive 3D versions of the author's Flash animations. Bonus points for the many animated character "textures", which are an especially neat touch, and of course the many easter eggs and references everywhere.

The skyboxes definitely have neat ideas, but feel somewhat too rectangular. For example, the island cliff face texture used in several skyboxes is often one perfectly flat wall, which could really benefit from some bumps and curves.

The levels are at their best when exploring the many nooks and crannies, finding all the neat details, aforementioned textures and even voice acting, which I've never seen done so well in SRB2 before! However, the actual gameplay didn't feel all that great to me. Most of the time, the level design felt either too small, with cramped corridors and small platforms, or too open, having many sections where there's not much to do besides running for extended periods of time. The directioning was mostly fine, even if the way forward was a little unclear in spots. There were also a few too many invisible walls for my liking, although I can understand it's a necessary evil in parts.

Still, I did enjoy going through this level pack, and thought it was pretty good!
Upvote 0
I think this may be my favorite level pack, besides maybe Equinox. It's filled with charm and has the level design to back it up. And it was a very pleasant surprise hearing "AINT NOTHIN LIKE A FLAT BEAT" in the level called "Run". I won't say more as to not spoil it though.
Upvote 0
Back
Top