Hey, are you all tired of repeating Green Hill Zone in official Sonic games?
Well I'm here to make you hate Greenflower for making you repeat it! (really?)

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Where do I start... First of all, more than a revamp it's more like a "What happens after the game's story finishes?". Everything is back to what it would be the normal, all the plants (not the flickies, I hate them) even Greenflower Mountain is back to its former self!

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There aren't any enemies now, so the only way you can die is drowning (but why would you?). But it's full of plants and... plants... I didn't really change the map that much.

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Except I added two (yes) secret rooms, and some springs and speed boosters for making all the areas easily accessible

I state that the original map (obviously) was made by the developers of SRB2

  • v-1.0 - Initial release
  • v-1.1 - Some plants have been removed due to causing lag in certain systems.
    - Fixed the problem of the "unfairly hidden room" and added a breakable wall.
    - Another secret room has been added (which is easy to find and also has a breakable wall).
    - Fixed a problem with a tiny group of plants that had missing midtextures around them.
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Author
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