How do you make characters that have the failed trick sprites.
First off I want to say I love everything you've done with this mod. The lack of running momentum in the base game always bugged me, and the new additions of ability tweaks, forms, and even aesthetic tweaks are all really cool and unique. Would love to see all of this added to the next update of the game. Great job overall! I just keep encountering a problem with the trick system.. Whenever I try to do tricks off a ramp or a spring, the trick system works incorrectly. The sparks don't come out, it makes no sound, and if I miss-time my landing, I don't get that trip animation, or the speed boost if I land correctly. ALSO, whenever I attempt to do a trick, it disables me from being able to use the spin button for the rest of my playthrough.. So I can't spindash, spin attack, descend while super, or anything that involves the spin button lol. It just stops working entirely, unless I reset to the main menu, then the same issue just happens again next time I try to trick. I am not sure if this is because I am playing on mac with a controller, but just wanted to let you know! I checked and haven't seen anyone else with this problem..
Are you sure you're using the most recent release of srb2? If not, you have to for it to work properly. Otherwise, this IS a issue that should be figured out.
Okaaaay. I think there's a bug of some kind with Xmomentum regarding Super Sonic. I initially thought this only affected Almost Super Sonic and his hover ability, but no, even normal Sonic when going super has lost the ability to float in the air. Why is that? I would have thought Super Sonic would still be able to fly like how he can in SRB2 normal.
Exactly. Which is why I feel Super Sonic should still be able to use it, as Hyper Sonics more powerful one already makes him feel different enough from Super Sonic there. Then there's Almost Super Sonics version which is like a weaker version of Super Sonic as he always goes down when using it. Yet he's blocked from it as well.
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