Ryso Bleem
Member
Now Need Xmas 96 CD Recovered (i see it as a installer named xmas96cd.exe)
Sorry:offtopic
Sorry:offtopic
This happens with Version 3 as well but for some reason, the game tanks when I play as SSN Sonic and load up Slope Angle Roll. Kinda curious as to why.
I figured that was the case with higher resolution characters and you just confirmed my theory. Thanks Rem!This is just a quirk of how rotating sprites works in SRB2, since SSN Sonic's a far higher resolution than the average character he demands a lot more upon rotating.
If you try it out with other high resolution characters there'll be varying degrees of stutter as well.
This is the same exact issue. A more detailed explanation is that the game doesn't cache these sprites at their rollangle, which usually isn't a problem... But since these sprites are a high resolution and are being scaled down, it takes a toll and you'll have to tolerate caching it all when you first start using the mod.So, I guess I'm having the same problem as Larz, but since for some reason if SRB2 plays at 1 fps for me, the game straight up crashes for no reason. So when I turn on the slope stuff, I'm just 1 frames per second away from getting a crashed game. And also, mine lags a lot more than when Larz did it, which at least ran, but for me, it freezes for about 3 seconds and does it over and over until it's done.
We need this in SRB2 kart and SRB2 Persona as well.
If this exists, would there be a SSNTails HD mod? or a SSNKnuckles HD mod.. Hmm..
i bet i will try to make ssnknuckles hd sometime or day
---------- Post added at 11:27 PM ---------- Previous post was at 11:17 PM ----------
man this great 1st ssnsonichd then ssntailshd but whattabout ssn knuckles hd?
---------- Post added at 11:30 PM ---------- Previous post was at 11:27 PM ----------
takes hard spriting tho but there are some hd sprites in a certain ssn tails folder i know (srb2stf)
I thought I was the only one.this is amazing
i like 2.1 sonic more than 2.2 sonic
its a error name (he write A2A6 and no A2A8) Just rename it in slade to A2A8 and A4A6 on edge spritesI think you switched Super Sonic's right diagonal angles' sprites.View attachment 39564