Julia

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    • Julia replied to the thread [Open Assets] NEO Emerald Coast.
      If it were up to me, I'd probably replace it with a standard section of basic platforming. The wind isn't properly conveyed at all and...
    • Julia replied to the thread S3 Sonic.
      Found a bug relating to Hyper Sonic.
    • Julia reviewed the resource Green Sunset Hills.
      Well... you certainly did try. My main point of critique is that the level is over in a whopping 45 seconds - a minute at most, and...
    • Julia replied to the thread A Critique of SRB2.
      Putting Sonic Classic 2 in with all these other games is about as egregious as if you were to put Sonic 3D in 2D in with the other games...
    • Julia replied to the thread [Open Assets] SRB2XMAS Sonic.
      I feel like the strafe key control scheme should be optional or revised. I can't speak for anyone else, but I rarely, if ever, use my...
    • How powerful the hardware is shouldn't have much to do with if a game has momentum or not. Maybe you're referring to hardware keeping up...
    • Julia replied to the thread Modern Sonic V5.12.
      (Hopefully) We all understand! We'll wait patiently for y'all to make MSv6 the best he can be!
    • Putting him with Vanilla Sonic is so funny, these two are just like brothers
      • ringracers0038.png
    • Julia replied to the thread Crash Bandicoot.
      It's Crash Bandicoot. In a lot of Crash games, there's a powerup, usually late-game, that gives him the ability to run by holding a...
    • Julia replied to the thread [Open Assets] Air Acceleration.
      It takes less than a second (in theory) to read the "Overview" page.
      • 1726378726426.png
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