NewUltramanTime
Member
Hey Bro
Why not add Jiren from Dragon Ball Super to SRB2 Kart
Why not add Jiren from Dragon Ball Super to SRB2 Kart
Not surprising since I used the same name for the internal stuff. Suppose I'll change the internal names in the next update.Excellent update but there's a little bug with Pyra and Mythra where if you use both this Pyra and the Animechar pack they kinda overlap eachother. like depending on who you load first, both Pyras will use the Character select icon, Map Icon, and Voices from the first Pyra you load in. Racing sprites don't.
No particular interest in that character, sorry.Hey Bro
Why not add Jiren from Dragon Ball Super to SRB2 Kart
I don't do requests.Can You Please Add Johnny Gat from Saints Row, Ryu Hayabusa from Ninja Gaiden & Commander Shephard from Mass Effect To SRB2Kart?
Gave the old frog some fresh, high-resolution sprites. Also fiddled with the Aegis tag team's color options courtesy of RetroStation:
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The King of Kritters kruises in to kream kretins. (Also updated the bikemod characters to match the latest version of BikeMod, download the new "L_BikeModCharList.lua" file along with the updated bikemod characters and edit that BikeModCharList file with a txt editor to pick and choose which characters you want to have BikeMod functionality on. Lastly, fixed a minor issue on a few Pyra sprites.):
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Grooved up the emperor a bit and shed just a bit of weight from 2 to 1. Also fixed some minor issues with K.Rool:
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The ringmaster of disaster is here just in time for the holidays. (Also updated the BikeMod characters to the latest version of BikeMod):
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You'd be better off asking RetroStation for that, they're the one who made the lua.Hello! Popping in to say that the character swapping mechanic for Pyra and Mythra is extremely cool, and ripe for exploitation with other characters. Giving the lua a cursory glance, it even seems pretty simple to change out the skins it switches between.
I do have one question: with my limited knowledge of lua I'm not entirely sure where the input for swapping is being executed (that double item press). I'd love to remap the change button to one of the custom inputs if possible, since encouraging double item-presses on servers with Hornmod may be...interesting, to say the least.
May I ask for a very brief breakdown on how I'd go about doing that, mostly what parameter(s) I'd need to change?
Gave the ol' monkey man some fresh sprites (also updated Riders Sonic to the latest version of AnimaL):
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The Tsar of 'za is here to har and ha:
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Peppino's lost enough weight to have a back to his seat again. (Also updated Riders Sonic to the latest version of Simple AnimaL.):
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Ask RetroStation.How can I use the character swap mechanic that the Agesis have, on other characters? It sounds really interesting.