- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
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this mod features levels from the original sonic frontiers with the original path and exclusive new side path
and level from other sonic game later original level .
we are at the Demo 1.0.6
4 levels are disponible :
-Each level have 3 emblem if you collect 8 , it will unlock a secret level (precisely a beta the level is not finish)
That all for now i will try to add something each 2-3 month
you should add those mods these add something relevant for the gameplay :
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-if you play with modern sonic try this :
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Finally the addon thats i use :
-https://mb.srb2.org/addons/run-on-water.3121/ (not yet used)
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this mod features levels from the original sonic frontiers with the original path and exclusive new side path
and level from other sonic game later original level .
we are at the Demo 1.0.6
4 levels are disponible :
CyberSpace 1-8
-it's inspired of Green Hill act 2 from Sonic Mania-
CyberSpace 1-12
-it's inspired of Press Garden act 2 from Sonic Mania-
CyberSpace 1-1
-the main path is almost similar i deleted the loop at the middle and the end-
CyberSpace 1-2
-the main path is kinda the same the original level have a lot of gride and i couldn t impliment them some you have slope instead-
-it's inspired of Green Hill act 2 from Sonic Mania-
CyberSpace 1-12
-it's inspired of Press Garden act 2 from Sonic Mania-
CyberSpace 1-1
-the main path is almost similar i deleted the loop at the middle and the end-
CyberSpace 1-2
-the main path is kinda the same the original level have a lot of gride and i couldn t impliment them some you have slope instead-
-Each level have 3 emblem if you collect 8 , it will unlock a secret level (precisely a beta the level is not finish)
CyberSpace 1-11
-A recreation of Tropical Ressort-
-A recreation of Tropical Ressort-
That all for now i will try to add something each 2-3 month
you should add those mods these add something relevant for the gameplay :
-
[Open Assets] - sloperollangle: Character Rotation on Slopes
[10:56 PM] Jimita: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO [10:58 PM] Tatsuru: Do you wanna play god? Is that what you want? [11:04 PM] Kitoko: golden this is illegal The name is pretty self-explanatory. This Lua rotates the sprites of players against the angle of the slope they're on. Note that...
mb.srb2.org
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[Open Assets] - Sonic Frontiers Styled Hud
This mod replaces some of Sonic Robo Blast 2's GUI with a Sonic Frontiers Styled HUD. The mod only applies to the GUI in normal levels as of right now though. Also, compatibility with Modern Sonic, replacing the boost gauge with 3 Frontiers...
mb.srb2.org
[Open Assets] - Sonic Colors Rotation
One day I was watching Sonic Colors gameplay on YouTube, and I thought "What if this rotation thingy was in SRB2?" And now it's in SRB2. That's it. This was also pretty inspired by Neo Sonic's run animation (he rotates his front animation...
mb.srb2.org
[Open Assets] - Speed Effects
If you use the air wind, then please credit delf for creating it. Credits to Kirb the Korb for coming up with the idea of a trail customization option. Do you feel like the sense of speed in a momentum mod isn't quite strong enough? If so, this...
mb.srb2.org
Finally the addon thats i use :
-https://mb.srb2.org/addons/run-on-water.3121/ (not yet used)
-
[Open Assets] - [v5.1] Community Asset Pack
(Addon Icon by @DaJumpJump) The largest grouping of community made textures to be made in SRB2's history. This thing's larger than srb2.pk3! This pack also includes many custom objects you can use to spice up your levels. Include ones with...
mb.srb2.org
[Open Assets] - Title screen template
simple thing I made, this isn't supposed to be a showcase, but a resource credit is not needed at all you can just drag and drop this into your mod and it should work fine, be sure that there are no other scripts overriding the mod, also there...
mb.srb2.org
[Reusable] - S_ClassicsMaps_v1.0
Это не законченные карты, такие как Chemical Plant Zone Marble Zone Green Hill Zone Studiopolis Zone The development of maps continues
mb.srb2.org
[Open Assets] - Badnik pack DX
Once again, the Badnik Pack has been updated! What was once Badnik Pack 2 is now Badnik Pack DX. Taking the contents of Badnik Packs 1 and 2 and cramming them together, plus adding in a few more as well. Without any further delay, let's get to...
mb.srb2.org
[Reusable] - Emerald Status
While holding Tab (or whatever your Game Status button is), acquired Chaos Emeralds and Tokens (in form of the wireframe Chaos Emerald in the next Chaos Emerald's place) now orbit the player instead of showing up directly on the screen. The Token...
mb.srb2.org
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