Crumbling Citadel

Crumbling Citadel 1.1

What permissions do you give others to modify and/or maintain your submission?
Modify: ASK ME - Maintain: NO - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. No, others may not maintain my submission, even in my absence.
So heres my first level, Crumbling Citadel Zone, its bad i guess, but i tried my best.
  • srb20109.png
    srb20109.png
    1.2 MB · Views: 230
  • Cool!
Reactions: supermayropros
Author
Miko64
Downloads
683
Views
2,306
Extension type
wad
File size
4.9 MB
MD5 Hash
c500dd50abd758f3e84a9ff429755f45
First release
Last update
Rating
3.50 star(s) 4 ratings

Share this resource

Latest updates

  1. Fixes

    Gave the staircase a little more room to breathe and removed some stuff

Latest reviews

This levels pretty good for a first! I had fun finding moniters and stuff.
Upvote 1
For a first level it isn't that great. So many ridiculously odd level design choices that I really want to know the backstory of. The textures are repetitive and blend in with each other, i don't think some of the spring sections have been tested much. Theres random stuff that makes 0 sense in the level. The visuals also aren't that great. It's rather short and has the classic Final Demo style canyon carving cramped design.
Upvote 0
dude, awesome for a first map!
Miko64
Miko64
Ayy thanks man :)
Upvote 1
This is pretty good for your first level! I like the synergy that the textures and the music creates, it builds a real sense of intrigue.

A few pieces of criticism to address for a future update if you decide:

Finding the way forward is very difficult at some points, there's a small hole which appears like a death pit which is the way forward.

The scale at the beginning of the level is perfect for the player to run through comfortably, but once we reach the cave, the level becomes so cramped I can't even move my camera properly. You definitely want to scale that cave up 4x or more to be more comfortable to traverse.

You should, when you get the chance, change the NextLevel in the Level Header to NextLevel = TITLE. This will mark the save file as complete, instead of transitioning into Greenflower Act 2 (which is pretty silly when you think about it).

Otherwise, this doesn't break the rules and everything checks out. Welcome to Releases!
Miko64
Miko64
Thanks for the criticism, ill be sure to fix those
Upvote 4
Back
Top