Simple script I made since I needed to test specific animations while working on a character WAD. I figure this may come in handy useful for other people as well, for character WADs & 3D modelling.
Use the command "animationdebug <sprite2> <animation speed> <frame> <super> <tail roll> <color>" to control it.
Use the console variable 'anim_lockangle' to disable the angle locking.
Use the command "animationdebug <sprite2> <animation speed> <frame> <super> <tail roll> <color>" to control it.
- Set "sprite2" to '-1' to disable, or set it to a SPR2_ name/number to enable.
- "speed" sets the playback speed, set to '0' to test a still frame.
- Set "super" to 'true' to show Super animations, anything else to show normal animations.
- Set "tail roll" to a value between '2' and '-2' to change Tails' overlay rotation value for certain sprites.
- Set "color" to force a specific skincolor, including super colors, set to 'none' to use your existing color.
Use the console variable 'anim_lockangle' to disable the angle locking.