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SRB2Kart v1.3 (Final Beta)
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Kart Krew™ Discord: https://discordapp.com/invite/WJmqDtN https://media.discordapp.net/attachm...paper1080p.png https://cdn.discordapp.com/attachmen...08/unknown.png -------------------------------------------- SeventhSentinel--err I mean, Sonic explains the v1.1 patch update -------------------------------------------- Spoiler: An important note Now without further ado, in Sryder's own words... SRB2Kart is a classic styled kart racer, complete with beautiful courses, and wacky items. Of course, because it’s SRB2Kart, it has a Sonic twist that really shows the classic charm that a lot of us know and love from the good old days™. We have 100 jam-packed maps for you to bump, explode, and sparkle your way through, from luscious beaches, to Eggman’s dance floor, to England on a good day. All lovingly crafted by many different people. You’ll notice almost every aspect of the game has an immense love and inspiration from the classic sonic games. From the items such as Ballhog, which literally throws bouncey explodey balls at people, to the maps which are bursting with that Sonic feel. Of course, you'll only start off with a few cups available, but you can unlock more by playing offline/online matches. Alternatively, you can immediately jump into challenging yourself and race us personally in Staff Attack mode! Don't worry, we'll go easy on you. Game Modes We have 2 game modes for you to choose from: Race, and Battle. Race mode is the normal: Race through the track to beat your opponents, use your items and skill to swooce past the competition, Oh my God what is that following behind me HELP! You know, the usual. Battle mode asks you to violently throw spikeballs at your friends until they have no bumpers and you have some. But watch out, they can come back with a vengeance and chase you to the ends of the earth afterwards! Or maybe if they’re feeling nice they might help you with a powered up item chance. Spoiler: Characters Bonus Included with the main download is bonuschars.kart. We don’t add it by default, but you can easily do so from the add-ons menu for many more characters to play with! A slew of extras, by a trio of our other devs in their free-time, as well as a few Community artists! The Various Other Things -Make sure to check out the in-game manual by pressing F1 or using the menu if you need some help or tips! -We’ve added some extra Quality of Life features from the vanilla game to help out, such as multi-admin and a chat system that is readable! -There’s a slight lack of documentation for modding currently, we’ll try and get on that as soon as we can. Music We plan to redo the crediting in some fashion eventually so all the track sources can be included in-game, but until then they'll all just be right here for very easy viewing! Spoiler: Miscellaneous Music Sources If you don't have the game, then you want the Full Install. If you already have v1.1 or higher, then you might want to use the Patch to save on download size, but it is otherwise functionally identical to using the full installer on the same folder. DOWNLOADS: Full Install (Windows) Patcher (Windows) (For version 1.3) Full Install (Mac) Spoiler: Linux Installation Instructions The changelogs for every single update can be found here: https://github.com/STJr/Kart-Public/releases MANUAL (F1 in-game) Mirror The non-Windows builds are experimental and haven't been tested nearly as much; if you have issues, you can always attempt to compile it for yourself on your own computer: http://wiki.srb2.org/wiki/Source_code_compiling source:git.do.srb2.org/KartKrew/Kart-Public |
Welcome to Releases!
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https://78.media.tumblr.com/32054138...co1_r3_400.gif
Promise fulfilled. About time, let's get to drivin'. |
bout to say the link didnt work, Wew! lets go
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https://i.imgflip.com/1ualhp.jpg
Amazing job everyone involved. Excellent, excellent work, cant wait to go racing myself. |
I thought this would never get released!
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I V E B E E N W A I T I N G F O R T H I S.
Gonna try this out as soon as I get home. *breathe* I AM GOING TO E N J O Y THIS FOR DAYS ON END /message |
srb2kart 2.1 has finally been released i downloaded so fast i can.
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YEEEEEEEEEEEEEEEEEEEEEES. You all have no idea how long I've waited for this. Congrats on all the hard work put into this release.
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Hey, that's pretty good!
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The biggest SRB2 mod ever is done.
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Them Espio sprites they good. I can't type correctly due to this beauty.
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It's finally here...
... and by the looks of it, it plays fantastically! Can't wait to check this out on the MS. |
Congrats on the release
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Hooo boy it's been ages since was first being teased. And at long last, it's finally here. I know what I'm gonna sink my time into for a while.
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I've got to say, this is by far the best of the "SRB2 Racing Game Ports". It took me a bit to get used to it, but I'm already having a blast just going after the time trial medals.
Also, I dunno if this is already known, but I managed to find a pretty big shortcut for Metal Sonic (although it might barely be possible with some other characters) in MKSC Sky Gardens. Hopefully this mod gets a section on the records site, I'm really interested in seeing what other sorts of shortcuts can be taken. (I'm almost certain you could get some kind of shortcut by bouncing off those beanstalks, since I almost managed it once on accident...) |
My eyes... are crying of happyness...
IM GOING TO TRY THIS THING RIGHT NOW!!!!!!!!!!!!!!!!!!!!!!!!!! ---------- Post added at 08:54 PM ---------- Previous post was at 08:30 PM ---------- "The number of console HUD lines is now 5" Everytime it appears, it frozes the game. |
When i tried to host or join a game, it said it contained a virus and got moved to a virus chest
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Now that's something godlike here
Iunno for how long you worked on it, but wowlqsndjfs :'o |
Momentous. As somebody who played the original SRB2Riders back before it was even an EXE mod, I know quite a bit about how far this thing has come, and after getting a controller to work and diving in properly, it's absolutely breathtaking to see this spinoff of a spinoff port stand so tall on its own two feet. Battle mode in particular was an absolute joy to play, and the bomb kart mechanic kept things engaging no matter whether I was winning or losing.
In the DooM community, a project like this would be called a Total Conversion, but while technically accurate it would be a disservice to think of SRB2 Kart in those terms. This is its own game, period. And a damn good one if I do say so myself. Congratulations on finishing this tremendous release. |
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