- I made sure my file(s) follow the Submissions Guidelines
- Yes
I've never really been a fan of SRB2's shield sprites since they cover so much of the player sprites, especially compared to the Sonic 3 shields. So I went and made my own visuals for them, which uses transparency, and makes the very big layers into background layers, to make them much less intrusive.
- Force: Entirely new animation.
- Elemental: Water bubble became a background layer and is now additive, matched the flames themselves color to the actual fire sprites.
- Attraction: The solid color is now a background layer, with only electricity being in front of the player.
- Armageddon: The red bit is now additive + a background layer.
- Whirlwind: I never minded this one since it was so transparent anyway, so I left it alone... for now.
Additionally, makes ring attraction act much more like Sonic 3.
- Force: Entirely new animation.
- Elemental: Water bubble became a background layer and is now additive, matched the flames themselves color to the actual fire sprites.
- Attraction: The solid color is now a background layer, with only electricity being in front of the player.
- Armageddon: The red bit is now additive + a background layer.
- Whirlwind: I never minded this one since it was so transparent anyway, so I left it alone... for now.
Additionally, makes ring attraction act much more like Sonic 3.