This thread contains content that may be reused, modified, or ported by anyone.

Pc-98 Fan

"i'm telling you, this game is a BLAST!"
i casually got a squeak while failing a trick.
gonna guess that's the secret, right?
 

Sky Sonic

Member
Is It Scary?

---------- Post added at 07:52 AM ---------- Previous post was at 07:47 AM ----------

Is That Really Scary?

---------- Post added at 08:12 AM ---------- Previous post was at 07:52 AM ----------

when a jazzy music comes it crashes

---------- Post added at 08:22 AM ---------- Previous post was at 08:12 AM ----------

its not that scary ive seen it

---------- Post added at 08:22 AM ---------- Previous post was at 08:22 AM ----------

im kinda freakin
 

Just Luxis

Probably dead.
Is It Scary?

---------- Post added at 07:52 AM ---------- Previous post was at 07:47 AM ----------

Is That Really Scary?

---------- Post added at 08:12 AM ---------- Previous post was at 07:52 AM ----------

when a jazzy music comes it crashes

---------- Post added at 08:22 AM ---------- Previous post was at 08:12 AM ----------

its not that scary ive seen it

---------- Post added at 08:22 AM ---------- Previous post was at 08:22 AM ----------

im kinda freakin

1. No, it isn't scary

2. Again?

3. The music goes slow, try [exe_slowmusic off] to make it don't crash

4. ...Can you stop saying that?

5. bruh.
 

Axolex53

Unknown person
I wish there was a version of this with only the characters and not the gibs or blood or alternate stage palettes lol

There is a command to disable that "exe_gibs on/off"

And for the "alternate stage palettes" (i think it's called skyboxes idk) i have no idea... But hey! at least we have the first encore pallet for GFZ!
 

Pc-98 Fan

"i'm telling you, this game is a BLAST!"
I would like the flight animation that Exetior uses while running fast was also used in Killer mode.
it looks weird not seeing Exetior doing his iconic flight pose while not murdering robots
 

Katmint

‫‬‭‮‪‫‬‭‮
A few bugs:

1) The double jump doesn't check for MFE_UNDERWATER, so it's way stronger underwater than on land. I think the usual scale for jumps is 2/3 of normal strength underwater.

2) A lua error which breaks the soul shop. It looks like you need to add a .valid check on line 495 of other.lua.
WARNING: Lua/Other.lua:495: accessed mobj_t doesn't exist anymore, please check 'valid' before using mobj_t.
3) Your copy of GFZ3 in the pk3 is corrupted and sigsegvs on load. If you can't fix it I'd recommend removing that map replacement.

4) I'm not sure if there's anything you can do about this, but opening the soul shop occasionally causes a lua panic and crashes the game.
ERROR: LUA PANIC! bad argument #1 to '?' (CONSVAR_T* expected, got userdata)
 
Last edited:

Xian.exe

Quiet Stargazer
I just did an actual full playthrough with this mod instead of messing around in black core for the bosses, and I really like the alternate palettes, I just feel more levels could really use colormaps to make it actually work. For example, arid canyon at night sounds amazing, but the shading for everything is too bright
Also I've been made to suspect that black core 3 crashing might have something to do with opengl. Not too sure, but the second phase does crash fairly consistently, even when this is the only addon loaded
 
I wish there was a version without the pallet changes. (like the sunset for Greenflower)

Also please add compatibility for WTFSonic, it works well with the concept of Sonic.exe (you know because the npcs are like players lel)
 

Basic Bronze Sonic

Don't ping me on discord just to say "bababooi"
or rather the remake of the creepypasta made by the original writer

First off-god damnit I've seen way too much stuff on Sonic exe I'm kinda iffy about that because of the whole voice actor thing but...
Second off-yeah this version of Sonic exe most definitely is more pre remake because of his abilities but I will say that I'm not a fan of pre remake and the remake is definitely better in my opinion.
Wow this is the only time I can talk about the Sonic exe games... Kinda funny to me.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Top