wired-aunt
teeing off
Jumpy on the Discord server brought to my attention the fact that Snolf completely broke netplay games. It's been fixed now in v1.3. A thousand thanks to Jumpy.
er? I cannot access the page.Is it fine if i made a model with the character?
https://mb.srb2.org/showthread.php?t=50260
Ok, first of all i love this character and the unique gameplay that remember me i pretty bad at golf, Just to make it more intense I grabed the 2 tokens in GFZ1 and... You can also play the nights special stages and with movement from snolf
one big fail
And for spicy the challenge I tried to beat at least GFZ boss (didn't try other bosses
The bosses here are ANOTHER Level! I was trying too hard and spaming the level map 03 because i didn't want to have a continue. If you want to make this challenge DON'T DO IT. If this advice didn't stop you. I'm gonna leave some tips to beat him
- 1. Never hit close to him because he's too fast to shoot his lasers and you will get a hit
- 2. ALWAYS have at least one Ring, otherwise you can't beat him in his
pinchINSANITY mode unless you mastered ultra instinct.- Don't panic
If you followed all these tips you will be congrated by this image
An Awesome mod! I can make you a suggestion? Can you make some preview of the shoot while charging power meters and add it to an "Easy mode"? The Easy mode will be great for people (like me) bad at golf, and a normal mode without the preview for the players good at it.
The biggest new feature of Snolf 2.10 is a shot guide that can be turned on to you help you aim shots more easily. You can also hold forward when taking a shot to charge the vertical meter first instead of the horizontal one. There's also a few changes to help Everybody's Snolf mode work a bit better and a few misc fixes.
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Woah, i can't believe you actually made it!Hey it only took me *looks at watch* four months but the shot guide is finally a reality in v2.10. Use the console command snolf_shot_guide to turn it on.
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This update fixes some multiplayer issues. The biggest of which is I learned how to use the NetVars hook so now Snolf settings are synced to clients when they join games, which makes them safe to use in multiplayer games. An issue where players could get stuck on each other was also fixed.
I also fixed the issue where Snolf was getting stuck on the edge of conveyor belts.
A non-bugfix gameplay change: Snolf can't use shield abilities after bouncing and in Everybody's Snolf mode other...
This update focuses on inter-compatibility with other addons and other characters. There's several of changes made so that when using Everybody's Snolf mode other characters can use their abilities more without them breaking. Tails can fly without the mod immediately forcing him back into falling and Nack and Gemma can now use their abilities to bounce on the ground without the golf physics interfering with them. You can also now use the snolf_mulligan_button console command to change...