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SRB2Kart v1.2 (Final Beta) Details »»
SRB2Kart v1.2 (Final Beta)
Version: v1.2, by VelocitOni (KartKrew Dev) VelocitOni is offline
Developer Last Online: Jun 2020

Version: SRB2 Kart Rating: (27 votes - 4.93 average)
Released: 11-16-2018 Last Update: Never Installs: 26
Characters Single Player Levels Multiplayer Levels Code Changes Models Sprites/Graphics Is in Beta Stage


Kart Krew™ Discord:
https://discordapp.com/invite/WJmqDtN




--------------------------------------------
SeventhSentinel--err I mean, Sonic explains the v1.1 patch update


--------------------------------------------

Spoiler: An important note

This game has absolutely no single player content outside of time attack. There are no CPU players. To get the full experience, you have to rely on either splitscreen or online multiplayer. As with most games, hosting games will require port forwarding. The port to forward here is 5029, UDP.

It should be noted that this game has absolutely no clientside prediction whatsoever, and runs on a fairly antiquated client/server networking model. It's extremely likely that you will experience latency in some form. Make sure you join servers that you have a low ping to, even if another server has more players. This will help create a better experience for players across many different regions.




Now without further ado, in Sryder's own words...


SRB2Kart is a classic styled kart racer, complete with beautiful courses, and wacky items. Of course, because it’s SRB2Kart, it has a Sonic twist that really shows the classic charm that a lot of us know and love from the good old days™.

We have 100 jam-packed maps for you to bump, explode, and sparkle your way through, from luscious beaches, to Eggman’s dance floor, to England on a good day. All lovingly crafted by many different people. You’ll notice almost every aspect of the game has an immense love and inspiration from the classic sonic games. From the items such as Ballhog, which literally throws bouncey explodey balls at people, to the maps which are bursting with that Sonic feel.

Of course, you'll only start off with a few cups available, but you can unlock more by playing offline/online matches. Alternatively, you can immediately jump into challenging yourself and race us personally in Staff Attack mode! Don't worry, we'll go easy on you.

Game Modes
We have 2 game modes for you to choose from: Race, and Battle.
Race mode is the normal: Race through the track to beat your opponents, use your items and skill to swooce past the competition, Oh my God what is that following behind me HELP! You know, the usual.

Battle mode asks you to violently throw spikeballs at your friends until they have no bumpers and you have some. But watch out, they can come back with a vengeance and chase you to the ends of the earth afterwards! Or maybe if they’re feeling nice they might help you with a powered up item
chance.

Spoiler: Characters

As you’ll find, we have 5 characters in the base game to enjoy, all with very distinct stats. Before we go into them individually, I’ll explain how our stats work. We have separate variables that effect the way a character plays. Speed, and Weight. Higher speed gives you a greater top speed, but sacrifices your ability to accelerate, higher weight reduces your control over your drifting, but you bump players that you are heavier than more violently. Your combination of speed & weight decide how fast you earn drift sparks. We have this shown clearly on a handy dandy grid on the character selection screen in the main menu, pick the character that aligns with your desires most!

Sonic

Sonic is just what you’d expect from our favorite blue hero! Pretty fast and agile! He’s got some good speed, and can control his drifts pretty well, just make sure you get the drift boosts because otherwise you’ll fall behind!

Tails

Our cute fox boy Tails! Tails has slow speed, but can really get going quickly, he can also take incredibly tight turns all the time, get close to those corners for him to really slip past people!

Knuckles

Here he comes, tougher than the rest of them. Knuckles is average in both stats, he’s very balanced, and likely a good pick if you don’t know who to try first!

Dr. Eggman

Ohohohohoho! Eggman has come along to steal the competition! He’s quite slow though, so take advantage of his fast drift-spark rate and his immense weight to stop others from overtaking!

Metal Sonic

*Loud Angry Robot Noises* Metal Sonic is fast, and heavy. He’ll fly through the courses if given the chance, but his cornering leaves much to be desired…



Bonus Ducks Characters
Included with the main download is bonuschars.kart. We don’t add it by default, but you can easily do so from the add-ons menu for many more characters to play with! A slew of extras, by a trio of our other devs in their free-time, as well as a few Community artists!


The Various Other Things
-Make sure to check out the in-game manual by pressing F1 or using the menu if you need some help or tips!
-We’ve added some extra Quality of Life features from the vanilla game to help out, such as multi-admin and a chat system that is readable!
-There’s a slight lack of documentation for modding currently, we’ll try and get on that as soon as we can.

Music
We plan to redo the crediting in some fashion eventually so all the track sources can be included in-game, but until then they'll all just be right here for very easy viewing!

Spoiler: Miscellaneous Music Sources

Title Screen | Fluvial Beat Deposits - Simon Stålenhag
Voting Screen | Chaotic World - Knuckles' Chaotix
Voting Screen End | Decision - Knuckles' Chaotix
Invincibility | Invincibility - Sonic the Hedgehog 3
Grow | Surging Power - Knuckles' Chaotix
Race Intermission (Win) | Practice - sora: SUGURI II (DEKU)
Race Intermission (Lose) | Hit Em Up (Instrumental) - 2Pac
Race Intermission (NO CONTEST) | Results - F-Zero
Battle Finish Jingles | Bomberman Tournament (Game Boy)
Battle Intermission/Staff Attack | Menu - Metropolis Street Racer
Waiting to Join | Race Results - Sonic the Hedgehog 3
New Challenger | Minor Boss - Sonic the Hedgehog 3 - MarkeyJester (Dual PCM)
Credits | Chomp - Moot Booxle


If you don't have the game, then you want the Full Install. If you already have v1.1 or higher, then you might want to use the Patch to save on download size, but it is otherwise functionally identical to using the full installer on the same folder.

DOWNLOADS:
Full Install (Windows)
Patch (Windows) (Extract and replace files toward root SRB2Kart folder)

Full Install (Mac)

Spoiler: Linux Installation Instructions

SRB2Kart now uses an APT repository via Launchpad for handling Linux editions. Your add-ons and data will be saved in your home folder (~/.srb2kart). To view information about each install package, visit our Launchpad PPA page: https://launchpad.net/~wolfy852/+arc...tu/kart-public

Debian users will first need to use these commands to retrieve the repository public key:
Code:
$ sudo apt-get install dirmngr
$ sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys BC359FFF5A04B56C41DBC134289CABAB043F53A7
Next, Debian & Ubuntu users can run these commands to install the game.
Code:
$ sudo add-apt-repository ppa:kartkrew/srb2kart
$ sudo apt-get update
$ sudo apt-get install srb2kart
If Terminal does not have a "add-apt-repository" command, then also enter:
Code:
$ sudo apt-get install software-properties-common
These instructions are largely identical to base SRB2's, just switched out repo & package names. For more detailed information, visit this page: https://mb.srb2.org/showthread.php?t=43972


The changelogs for every single update can be found here: https://github.com/STJr/Kart-Public/releases

MANUAL (F1 in-game)
Mirror

The non-Windows builds are experimental and haven't been tested nearly as much; if you have issues, you can always attempt to compile it for yourself on your own computer: http://wiki.srb2.org/wiki/Source_code_compiling
source:git.magicalgirl.moe/KartKrew/Kart-Public

Download Now

File Type: zip Kart_ZB_Config.zip (19.9 KB, 11551 views)

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Comments
Old 01-05-2019   #82
RandomR
 
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This is the best kart game I've ever played, hands down. Whenever my friends come home again to play Mario Kart 8, WE WON'T, ALL HAIL SRB2 KART!

The karma mechanic for battle, the wide range of maps to race (I'm talking about quantity, style and source material), the insanely good drifting system... I could spent hours playing this game without realizing. IT'S SO GOOD!

Staff attack is a very good way to learn the track, without having to look for shortcuts by trial-and-error or looking online (both of which I tried on other kart games).

Here's hoping for more custom tracks, characters and whatever else this community can create!


PS: there are more features you guys want to release? The only thing I feel it's missing is an online leader board, but that isn't a big deal, since the game focus on multiplayer... But I'm almost 100% sure there was something you guys were like "it's taking too much time to do this thing, let's publish without it and add later"
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Old 01-13-2019   #83
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Quote:
Originally Posted by RandomR View Post
PS: there are more features you guys want to release? The only thing I feel it's missing is an online leader board, but that isn't a big deal, since the game focus on multiplayer... But I'm almost 100% sure there was something you guys were like "it's taking too much time to do this thing, let's publish without it and add later"
https://kart.tinted.red/
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Old 01-17-2019   #84
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Is there anyway to bypass the 17 wad limit when you're loading custom characters and tracks for local play? Would love to have a huge library of kart racers and courses to choose from.
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Old 01-19-2019   #85
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Quote:
Originally Posted by Rich87 View Post
Is there anyway to bypass the 17 wad limit when you're loading custom characters and tracks for local play? Would love to have a huge library of kart racers and courses to choose from.
probably not, as that would probably accede the available memory and possibly crash the game
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Old 01-19-2019   #86
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Version 1.0.2 is out, full changelog in the post as usual.
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Old 01-19-2019   #87
VelocitOni
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I'm sorry I couldn't edit it myself, I'm at work :(
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Old 01-19-2019   #88
Biielz
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i noticed when joining a server the ping just goes straight up even if its on your region, why is that problem happening??
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Old 01-19-2019   #89
"Lat'"
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To anyone having latency issues in netgames in spite of having good internet, redownload the 32 bits (x86) version of the game (which is the only avaiable version of the game on the thread right now), something went horribly wrong with 64 bits builds.
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glad there is no Zero Two in this pack,i really get mad everytime i see Zero Two
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Old 01-20-2019   #90
BlackuuuYT
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yes














good work
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Old 01-20-2019   #91
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I'm having a little error downloading the patch, I've attempted 3 times and it just says Error: Prohibited.
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Old 01-20-2019   #92
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Hi all, for anyone on Linux, the PPA has been moved to a new location, and should hopefully work if you had some issues before with the data files, check the release post for updated details!
There's an issue currently where if you're using Ubuntu 19.04 or Debian Buster or equivalent there's no package currently due to a build issue. If you have the know-how you should still be able to compile it yourself if you're okay with disabling PNG support for screenshots, we'll try and get this sorted.

EDIT: If you added the old PPA, you should be able to remove it with the following command:
Spoiler:
sudo add-apt-repository --remove ppa:wolfy852/kart-public
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Last edited by Sryder13; 01-20-2019 at 10:09 PM.
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Old 01-21-2019   #93
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personal comment: for some reasons kodachrome doesnt feel right with the pallette change, before it was a wild wacky map, now it's kinda bland.
can i start a petition to have old kodachrome back? ;-;

most likely a GBJ (not counting if you use the console command "respawn"): happens if you go "straight" on top of a treasure chest, from an explosion or whatever, you get sucked inside the box and you get stuck, and after you are stuck, if you jump again for any reason, explosions or such, you do not leave the chest, the chest jumps with you, and holds you in place.
the images are from map45 "ck regal raceway" which is full of these chests - and to use "devmode" i used "map map45 -force" console command in the main menu (since main menu is always single player
pic in order:
in the first i got stuck like that, nothing to do to leave it;
in the second i tried using a turbo, no knockback to push you out;
in the third and fourth devmode was used to show the Z axiss, and the fact that it doesnt let you exit the box, and the box stays on the character.

(since item boxes dont give explosive in single player, "Shoutout to the creator of "KL_jump_v1.wad" Rapidgame7 for making that amazing wad that lets you jump anywhere, also no, this happened way before this wad was released, in version1.0.1 of kart, while i was playing with 2 friends local, got hit by a bomb and then bonked on another player into the top of a chest and got sucked in).

yes, i do realize that is like 99.999% impossible on a normal game, but wacky things happens on a wacky game like srb2 kart, and that's why everyone here likes it. :3
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Old 01-21-2019   #94
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Quote:
Originally Posted by nexit1337 View Post
personal comment: for some reasons kodachrome doesnt feel right with the pallette change, before it was a wild wacky map, now it's kinda bland.
can i start a petition to have old kodachrome back? ;-;
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Old 01-31-2019   #95
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Use a SNES controller. XD
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Old 02-06-2019   #96
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SRB2Kart v1.0.3 is now available for download.
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Old 02-06-2019   #97
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Released a quick hot-fix, mainly for dedicated servers. Please re-download if you got the patch already.
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Old 02-11-2019   #98
NAR the Fox
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Thought I could update from 1.0.1 to 1.0.3 only using the patch. Am disappointed.


Still a good game regardless.
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4:3 will get ported to 2.2, so keep an eye out!
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Old 02-12-2019   #99
Simon_T
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I can't download the patch cuz my phone can't acces GitHub (and my PC doesn't have Internet since early 2018)
Can you upload the patch in another site?
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Old 02-15-2019   #100
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I try Srb2kart i like it so far, only drifting is a challenge.
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Old 02-24-2019   #101
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Jeez, I haven't been on here since Independence Day 2017, and among other things, this happens?! Well... considering how much nostalgia Mario Kart 64 gives me, that's what I get for that level of negligence XD

Well, outside of that, I'm enjoying this quite a bit. While I've not played a whole lot of this (mostly cuz I haven't played SRB2 in some time lol), from what I have played, it's definitely something fun.

Not much else to say, but there's a slight problem when running this on Linux, or at least on Ubuntu 18.04. I can't access bonuschars.kart under normal circumstances. I have to move the file to ~/.srb2kart and enable it from the addons menu just to access it.

- Puzzled

P.S. I feel like I need to update my signature lol
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