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Spinfly Alley - A Tails challenge map Details »»
Spinfly Alley - A Tails challenge map
Version: v1, by Helvian Helvian is offline
Developer Last Online: Sep 2020

Version: SRB2 Rating: (1 votes - 3.00 average)
Released: 07-06-2020 Last Update: Never Favourites: 0
Single Player Levels SOCs Scripts Re-Useable Content

Obligatory 'my first map' preface.

My background: I speedrun almost exclusively with Tails (I branch out a little bit doing 200 emblem runs), so making this map was kind of an experiment to see just how ridiculous the fox can be.

It ended up turning into a mirror image of a Team Fortress 2 jump map; meant to exercise exactly one thing, and exercise it well. The 'thing' in question here is Tails' ability to retain his insane spindash speed across very long distances, aka the spinfly.

As a result of my inexperience in making maps it may certainly be rough around the edges, and it certainly isn't that aesthetically pleasing (something to look forward to for later updates), but I believe it serves its purpose at the moment.

I'm also aware that I am probably the worst playtester of this map because I can almost spinfly in my sleep, but through several sporadic netgame testing sessions I've seen a decent number of people progress slowly through the levels, so I am reticent to hand out any nerfs.

Featuring nine spinfly challenges, and two 'springfly' challenges. At least.

Obviously, only Tails can beat this map.
Maybe less obviously, this map is very difficult by design. It also expects you to use mouse for camera controls (in theory you could jack up the camera sensitivity way up but I haven't tried).

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File Type: zip SL_SpinflyAlley_v1.zip (83.8 KB, 342 views)

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Old 07-07-2020   #2
MellowJacket
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This very much reminds me of a dedicated rocket jump map in Doom or of a Team Fortress 2 surfing map.

This is certainly tough, not being someone who usually plays Tails that much myself. But I was able to get it eventually, congratulations on making an interesting first map.
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Old 07-07-2020   #3
Icarus
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This is actually a very clever idea. Aside from TF2 it also reminds me of those bunny hoping map from several FPS using any engine (mainly the Half-Life one).


This also reminds me of that section in Egg Rock (but much more Tails-centered).
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Old 07-07-2020   #4
TheRoyalNoob
 
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I got threw the first two levels but the third one drived me crazy..... Its SO HARRRD
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Old 07-08-2020   #5
RomioTheBadass
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Worth mentioning that you need to turn off Autobrake to be able to play this map proper, was a fun challenge.
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Old 07-08-2020   #6
LunickTMM
 
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Quote:
Originally Posted by RomioTheBadass View Post
Worth mentioning that you need to turn off Autobrake to be able to play this map proper, was a fun challenge.
You can just hold forward. I was able to complete the map with minimal trouble that way.
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Old 07-08-2020   #7
Helvian
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Quote:
Originally Posted by RomioTheBadass View Post
Worth mentioning that you need to turn off Autobrake to be able to play this map proper, was a fun challenge.
I actually only play with autobrake; I almost always hold W.
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Old 07-08-2020   #8
RomioTheBadass
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Ah, my bad, I always had the impression that holding forward somehow slowed tails down when flying, I guess it's not true.
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Old 07-10-2020   #9
Trey.BWN
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Nice torture treatment you got there :)
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