After downloading the files, put "models.dat" and "/models" in the same folder as SRB2, then open srb2 and go to video settings and set render to OpenGL, after that go to OpenGL settings and pick the recommended settings Jeck is putting in the images above.
---------- Post added at 10:49 PM ---------- Previous post was at 10:34 PM ----------
Do you mean the monitors are facing the Camera all time? If it's that, it is because the game displays monitors and other objects with 1 rotation frame both in software and OGL with models.