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Old 05-23-2020   #7
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This is the first time I have fully reviewed the level I have passed. I agree with the first statement about a flat corridor at the beginning of the level: somehow the beginning was simple, except for falling platforms. It seemed to me that you didn't bother with this level at all, although you can improve it. I found the layout of the level particularly strange: trees in one room and palm trees in the other. But still waiting for the update of this map to see a more beautiful level, and even perhaps the second act, since there is a backlog on it. In principle, the custom enemy in the form of a green Crawla turned out to be normal, I would advise you to draw sprites on top of a small resemblance to the muzzle, where projectiles can fly out. That's all I wanted to say.
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