GreenKnight9000
Member
This is really fun to use! Though there's a really annoying bug where even when disabling the Foxbot Hud, an arrow still appears over the bot, and it's really distracting
Fox Please Give us the 2.0 version and Race And Battle update my bots arernt racing and battling :<[Open Assets] - foxBot! ExAI-based Multiplayer Coop Bots
Features Revised AI based on CobaltBW's ExAI mod, with additional features and fixes Support for any combination of players and bots in multiplayer Predictive movement logic for more efficient following and enemy bopping Improved understanding...mb.srb2.org
From what I can figure, it's related to the max players parameter which (apparently?) seems to not be found? I'm not sure...Has anyone else had trouble trying to get it to work in (yes this is what it's actually called) The Story of Uncapped Revengence Discord the 3rd like me? I started a multiplayer game in the Arch mod I forgot the name of as Sonic Overdrive and tried adding X-Treme from the X-Treme Sonic mod to the game, and I was greeted by "WARNING: VL_foxBot.lua: 873: attempt to index upvalue "cv_maxplayers" (a nil value) stack traceback".
That's because the bot's meant to follow you (as you're its leader) and since you're on top of it, it tries to get on top of itself (which is impossible).Is there a way to make this addon more friendly for Elfilin? I was using Elfilin using this addon and most of the time the bot would spazz out while standing still.
Not if you do it that way, no. What would work is starting with Sonic and Tails, and then typing "alterbot 1 knuckles" to have Knuckles instead of Tails.I was using BuddyEx but I saw that it's creator said that it wouldn't be receiving any more updates, and told us to use foxbot instead. If this is a more updated version...
Does the bots save to a file in this one?
Like, if I play with Vanilla Sonic and add, idk, Knuckles, if I quit the game and come back, will Knux be there?
Anyways, I still am more used to BuddyEx, so if there's a way to do this in that mod I'd be happy if you could help too.
unrelated cool pfpFox Please Give us the 2.0 version and Race And Battle update my bots arernt racing and battling :<
fire next and previous to change who and if their nearby press fire to change while the text is still on screen!So I was wondering, how exactly do I swap to the other bot in my party specifically Knuckles when I have Sonic and Tails? I can swap to Tails but Knuckles can't be swapped with at all.
no unfortunately, you could always add them back if you want, if its just a duo modify tails and sonic or use anywho and if its a trio, modify one of the team characters! hope this makes sense lolI was using BuddyEx but I saw that it's creator said that it wouldn't be receiving any more updates, and told us to use foxbot instead. If this is a more updated version...
Does the bots save to a file in this one?
Like, if I play with Vanilla Sonic and add, idk, Knuckles, if I quit the game and come back, will Knux be there?
Anyways, I still am more used to BuddyEx, so if there's a way to do this in that mod I'd be happy if you could help too.
oh do you mean how like amy knows how to use her hammer and shield? i know whisper works and most likely tangle surge and trip then because same person made them allCan Someone List Up Some Characters That Have Compatibility With This Mod? I Know Shadow Works But Not Always Shadow
veph works? thats really surpising actually im glad he doesAbout the mods compatible with FoxBot... I don't know exactly. But from the characters I've downloaded and tested, they are:
Bean, Tails Doll, Metal Knuckles and Hakune. For the others, there is a command called "overrideaiability", with which we can modify the characters' abilities.
Example of the character Shadow:
overrideaiability 4 1 (Makes Shadow use the teleport forward and the homing attack, in addition to the spindash)
https://wiki.srb2.org/wiki/S_SKIN#ability here is the list of moves that can be put on bots.
The first number is the one that modifies JUMP, the second is SPIN, and the third (which is not shown) selects which bot will have this ability.
Here are the overrideaiability of some characters that original doesn't have:
overrideaiability 6 1 (Amy SuperStars) [Double Jump]
overrideaiability 4 1 (Shadow)
overrideaiability 6 1 (Blaze)
overrideaiability 6 3 (Marine)
overrideability 12 1 (Mighty)
overrideability 12 1 (Ray)
overrideability 6 1 (Trip)
overrideaiability 4 1 (Espio)
overrideaiability 1 1 (Vector)
overrideability 11 1 (Charmy)
overrideability 13 1 (Heavy)
overrideability 13 1 (Bomb)
overrideability -1 3 (Eggman) & (Eggette)
overrideability -1 0 (Flicky)
overrideaiability 10 2 (Gamma E-102)
overrideaiability 1 3 (Honey)
overrideaiability 13 2 (Tangle)
overrideability -1 1 (Dirk)
overrideability 12 3 (Whirl)
overrideaiability -1 2 (Vesola) [At least she creates flowers for others to jump on, but it doesn't work very well]
overrideability -1 3 (Skip)
overrideability 6 -1 (Jana)
overrideability 10 2 (Kou)
overrideaiability 12 1 (Gemma)
overrideability 12 1 (Willo)
overrideability 6 1 (Surge)
overrideaiability 11 3 (Maimy) [Can't use the jet]
overrideability 12 3 (Flame)
overrideability 13 -1 (Ryder)
overrideaiability 6 3 (Cacee)
overrideaiability 1 1 (Fells)
overrideability 11 1 (Nack)
overrideability 13 2 (Whisper)
overrideability 14 -1 (Flare)
overrideaiability 1 1 (Pierre)
overrideaiability 13 3 (Blossom)
overrideability -1 -1 (Hakune)
overrideability 10 1 (Veph)
How long did it take you to list this all? Congrats!About the mods compatible with FoxBot... I don't know exactly. But from the characters I've downloaded and tested, they are:
Bean, Tails Doll, Metal Knuckles and Hakune. For the others, there is a command called "overrideaiability", with which we can modify the characters' abilities.
Example of the character Shadow:
overrideaiability 4 1 (Makes Shadow use the teleport forward and the homing attack, in addition to the spindash)
https://wiki.srb2.org/wiki/S_SKIN#ability here is the list of moves that can be put on bots.
The first number is the one that modifies JUMP, the second is SPIN, and the third (which is not shown) selects which bot will have this ability.
Here are the overrideaiability of some characters that original doesn't have:
overrideaiability 6 1 (Amy SuperStars) [Double Jump]
overrideaiability 4 1 (Shadow)
overrideaiability 6 1 (Blaze)
overrideaiability 6 3 (Marine)
overrideability 12 1 (Mighty)
overrideability 12 1 (Ray)
overrideability 6 1 (Trip)
overrideaiability 4 1 (Espio)
overrideaiability 1 1 (Vector)
overrideability 11 1 (Charmy)
overrideability 13 1 (Heavy)
overrideability 13 1 (Bomb)
overrideability -1 3 (Eggman) & (Eggette)
overrideability -1 0 (Flicky)
overrideaiability 10 2 (Gamma E-102)
overrideaiability 1 3 (Honey)
overrideaiability 13 2 (Tangle)
overrideability -1 1 (Dirk)
overrideability 12 3 (Whirl)
overrideaiability -1 2 (Vesola) [At least she creates flowers for others to jump on, but it doesn't work very well]
overrideability -1 3 (Skip)
overrideability 6 -1 (Jana)
overrideability 10 2 (Kou)
overrideaiability 12 1 (Gemma)
overrideability 12 1 (Willo)
overrideability 6 1 (Surge)
overrideaiability 11 3 (Maimy) [Can't use the jet]
overrideability 12 3 (Flame)
overrideability 13 -1 (Ryder)
overrideaiability 6 3 (Cacee)
overrideaiability 1 1 (Fells)
overrideability 11 1 (Nack)
overrideability 13 2 (Whisper)
overrideability 14 -1 (Flare)
overrideaiability 1 1 (Pierre)
overrideaiability 13 3 (Blossom)
overrideability -1 -1 (Hakune)
overrideability 10 1 (Veph)
try using ai_telemode 64 with ai_catchup 0/offHow do make the bots race you instead of teleporting back to you?