Captain France

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    • Played through Techno Hill when I should have gone to bed again. Here's an error log for a couple textures, the remote mines deciding...
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    • A little sad to see the hub version gone with the creation of the SRB2 Normie version, but as an SRB2 Normie I must admit that I like...
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    • Captain France reacted to malom's post in the thread [Open Assets] SRB2 : Project Junio with Cool! Cool!.
      malom updated SRB2 : Project Junio with a new update entry: BIG UPDATE Read the rest of this update entry...
    • This is helpful but the distance is way too close. Have you considered a version that scales off of draw distance or something? (I...
    • I noticed that the Run On Water function here only works if you run directly onto the water, which honestly kinda sucks. I went to see...
    • Oh! Thank you, somehow I missed that in spite of reading those rules a few times.
    • Captain France replied to the thread Celadon the Jerboa.
      If Pikajade had claimed Celadon was from an obscure Genesis or SNES game that tried to combine Sonic-style movement with Donkey Kong...
    • I checked this out, and I've gotta say 1. Man I kinda hate the rest of this mod, I can't even tell how Metal Sonic works. Kinda runs...
    • oh uhm, right, this thread exists. i've left you guys hanging for far too long, so lemme give you a quick update. remember how i said...
    • Captain France replied to the thread DeltaChars.
      Here's a couple non- "asking for updates" questions: I theoretically really like how there's support for mod maps to have Deltachars...
    • Captain France reviewed the resource Infinite.
      Decided to check this out after Celadon in spite of not liking the canon character much. I played through most of the game (filtered by...
    • Captain France replied to the thread Infinite.
      Does that "pull back before crashing into a wall for a graceful hop that gains height" thing no longer work with the hover rework?
    • Captain France replied to the thread [Open Assets] Final Brak.
      Thought so. Then I guess I'm not getting my "build up a ton of speed to chase Brak down" without learning the Zone Builder enough to...
    • Captain France reacted to PikaJade's post in the thread [Open Assets] Final Brak with Cool! Cool!.
      Correct! Brak only moves left and right in the fight. The illusion of him moving forward is done with a scrolling floor plane. If he was...
    • Captain France replied to the thread [Open Assets] Final Brak.
      I'd say Undefeatable works pretty well enough, it's not about rising to meet a seemingly insurmountable threat. That's one of the things...
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