An AMAZING Mod! Though, I have a few suggestions, to make this mod even Better!
• Maybe a button placement, Basically, press C1 (custom one) To Do a peel out, And SPIN to do a Spindash, Simple!
• Also, There should be a homing attack Command, Y'know like Homing Attack off or on.
That's all my suggestions!
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The sprite looks great, the animation feel smooth and the gameplay has just the right amount of speed and mobility i personally like.

the only small gripes i have whit Junio are:

1. A bullet dash charge meter or indicator of some sort that players could turn on and off would be nice.

2. sometimes during dash mode it wont let me spindash directly as i land from a jump but other times it will, which was kinda annoying when i need to roll into an enemy before they hurt me, but the barebone dropdash addon got that fixed for me.

3. it mentions super in the changelog but i cant seem to be able to transform, not that i mind much since i dont often go for the emeralds.

Otherwise the character feels Outstanding!
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This is a fun mod and all but idk if its my laptop or not or just my game but the bullet dash doesn't work I keep pressing the jump button again but it freezes me in the air and doesn't propel me forward.
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This mod was one of the only reasons i downloaded srb2
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Best mod ever made, if you disagree you're wrong
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i love his sprites, the abilities and how fast he goes, really captures the feel of the opening from Sonic CD.
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I love it it feels like srb2 cd!
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Very nice sprites but in my OPINION I don't like the ability very much it's just too clunky otherwise perfection
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This mod is awesome, except that u can't turn super :~:
Does anyone have a clue how to turn super with this mod!!!!
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Yo! Very great mod, but I may ask, why won't he enter super if he has super sprites? I used pandoras box to turn super and he was perfectly fine!
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This is a fantastic character, but there's one question: If he has super sprites, why can't he normally access a Super form? I believe it's consistency with Sonic Freedom and the original mod from 2.1, but still. He is a lot of fun to use and the 3d model made for him suits him perfectly.
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Wooah! So cute and cool at the same time
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This is it, the mod that got me into SRB2 in the first place. I was intrigued at the footage I'd seen of the game on youtube, but when I laid eyes on Junio Sonic I made a beeline for the downloads page. This mod is just everything. The sprites are hi-res and perfectly expressive. Sonic's walk is more of a jaunty strut until he accumulates enough momentum to burst into a sprint that blurs his feet into indecipherable red scribbles and allows him to run on water. The bullet dash takes some getting used to but allows for sniper-precision whether targeting an enemy or simply launching Sonic across the landscape. Couple this with a few other mods like squash and stretch and the spin jump and you have what amounts to a childhood dream: a controllable version of the Sonic CD intro. It's truly insane and comes with my highest recommendation. I know this sentiment gets tossed around quite a bit but I'd truly believe this mod deserves to become part of the base game, maybe as an unlockable. Dunno the logistics of that but Junio Sonic is honestly something that everyone who plays SRB2 should try at least once
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Amazing art and animation that makes it feel as if you're playing the Sonic Boom intro!
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