Replaces the default camera with one that is intangible to all terrain. The camera will orbit farther above the player when looking down, and will move closer to the player when looking up.
The intangible camera is disabled by default and must be enabled with the nosolidcam command. The camera works per-player and is netsafe.
OpenGL strongly recommended. Simple/analog currently unsupported.
The intangible camera is disabled by default and must be enabled with the nosolidcam command. The camera works per-player and is netsafe.
OpenGL strongly recommended. Simple/analog currently unsupported.