- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
Credit to @clairebun for the Fang Popgun Modifications addon this was based on.
Credit @Dry_Ny for some of the hand sprites and the GIF at the end of this post.
Have you ever been playing as Fang and noticed that the auto-aim was a bit off? That it couldn't seem to hit anything moving with significant speed? Have you ever wanted to wrestle the gun out of Fang's hand and aim it yourself?
Now you can. Introducing First Person Sniper, an addon that transforms Fang's gameplay into a fast-paced first person shooter!
Run and gun like never before, blasting anyone who looks at you funny to kingdom cork.
Aim with the mouse, point at enemies, and press Spin to shoot. By default, Fire also remaps to Spin, but you can customize this with a console variable (see the spoiler below).
Fang's popgun now has a two-shot clip, so you'll have to not shoot for a second to give Fang a moment to reload. This clip is immediately replenished if you hit an enemy.
Just a quick note: this mod works best when using the OpenGL renderer, with first person mouselook on and lack of perspective off, so you can shoot badniks while in the air and not throw up about it. If you don't like OpenGL because it looks washed out, I recommend VibrantPal - it's what I used to capture these GIFs, and I never play without it. Just make sure to turn your saturation down to compensate for the intensity of it.
Have fun!
Credit @Dry_Ny for some of the hand sprites and the GIF at the end of this post.
Have you ever been playing as Fang and noticed that the auto-aim was a bit off? That it couldn't seem to hit anything moving with significant speed? Have you ever wanted to wrestle the gun out of Fang's hand and aim it yourself?
Now you can. Introducing First Person Sniper, an addon that transforms Fang's gameplay into a fast-paced first person shooter!
Run and gun like never before, blasting anyone who looks at you funny to kingdom cork.
Aim with the mouse, point at enemies, and press Spin to shoot. By default, Fire also remaps to Spin, but you can customize this with a console variable (see the spoiler below).
Fang's popgun now has a two-shot clip, so you'll have to not shoot for a second to give Fang a moment to reload. This clip is immediately replenished if you hit an enemy.
Just a quick note: this mod works best when using the OpenGL renderer, with first person mouselook on and lack of perspective off, so you can shoot badniks while in the air and not throw up about it. If you don't like OpenGL because it looks washed out, I recommend VibrantPal - it's what I used to capture these GIFs, and I never play without it. Just make sure to turn your saturation down to compensate for the intensity of it.
- Manual Aiming: Aim it yourself, if you're so goddamn smart. Now you can lead your shots to hit things you never could have dreamed of. Show THZ3 who's boss!
- Shoot Anywhere: Running, jumping, tail bouncing, you name it - Fang can now shoot just about anywhere, any time!
- Two Round Clip: Pop! Pop! Click! Click! Click! Uh oh.
- Ammo Back: If you hit an enemy, your clip will be reloaded instantly, letting you mow down legions of robots without breaking a sweat.
- Ring Reward: Blast a robo, get a ring. It's that simple.
- fangfragboost: Whether or not to enable the Boost meter, slowing you down at first, but giving you a speed boost the more shots you land. Makes combat a higher priority. Defaults to Off.
- fangfraglimit: How many frags are needed to fill the Boost meter if it's enabled. Defaults to 24.
- fangcorkradius: The radius of the corks you shoot. Defaults to 8. Can be anywhere from 1 to 15.
- fangcorkspeed: How fast your corks come out, in fu/t. Defaults to 100.
- fangclipsize: How many corks you can shoot before needing to reload. Defaults to 2.
- fangrefiretime: How long you have to wait between shots, in tics. Defaults to 15.
- fangfireinput: The other button you can press to shoot a cork besides Spin. Defaults to fire.
- Possible values:
- none (only Spin)
- fire
- firenormal
- custom1
- custom2
- custom3
- Possible values:
Have fun!