Angel Island Tour

[Reusable] Angel Island Tour 2022-05-23

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Angel Island Tour.

I attempted to do 2 things with this pack,
One, make a full blown tribute to Angel Island, the central Sonic setting. It contains all Sonic 3 K Zones (With exception of one, sorry Doomsday) plus some Sonic Adventure, Advance and even Archie inspired locations, and some nods to Sonic Battle and Rivals as well.

Second, I wanted more practise in making levels designed where the player can run at top speed at all times, and see how much level design I can still do around that.

Contains 3 levels:
Angel Island Tour
The chill one. Take a straight forward recreation of Sonic 3 K.
You'll notice some harmless setpieces happening here and there.
Consider them a warning for the future.

Angel Island Run
The chase level. Things fly off the rails when Fire Breath chasing Sonic from a different chunk of Ice Cap zone into the underground.

Angel Island Fall
The atmopsheric one. Rise into the mighty Death Egg Zone. Alas,, what comes up, must come down... I'm practising my ability to add a cinematic flair to SRB2. With clumsy results.

I'm planning on adding more levels to this pack in the future and a storyline and new character, but since I already kinda advertised this pack by using it to create backgrounds in my latest animation, I felt pressured in releasing the Angel Island portion of this pack early.

I made the custom Badniks by messing around with Glaber's Badnick Pack DX.
Well, enjoy.
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First release
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4.35 star(s) 23 ratings

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  1. Rage Quit Edition

    So here it is, the big promised update. Got to admit, there's some technical problems I can't be...
  2. Nope, it wasn't the charm yet.

    Thanks Vanillaaawoaaah and Turret 49 for pointing toward what might cause the slowdown. Fixed...
  3. 273th time is the charm.

    So I cut the second level in pieces and took out the opening area, the split is in a better...

Latest reviews

best level pack ever
keep being awesomes
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Your mod is 🔥 I give it 100000/10
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Amazing level pack but i just don't like how the gun boss fight at the end is just the sunset over chaos first boss but reskinned
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What a plot twist half way through. Great levels also!
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Thanks, Roger! I love this mod,but with this update its just being AMAZING!!!
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I really like how you add story to the level packs you make, it makes running through each level more engaging. However I do think the level design could use some work. It might be because of Simple Mode's camera but navigating through the indoor areas is very difficult, but camera issues aside i think the indoor segments tend to be too cramped. One thing I had a bigger issue with are the enemies, they're just *always* shooting at you and there's so many at once, you almost never get a chance to breathe.

I do really like how fast the game shoots you from location to location, it never feels like one specific area drags on.

Overall pretty good time, im looking forward to your future projects.
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Really fun levels that test your reflexes. I especially love the last level and boss and the way the music was masterfully used to set the mood!
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Really fun levels. Some of the level transitions are pretty sudden though lol. Doesn't take long to beat the game but it is still really fun. Kinda wished for more checkpoints but I might just be noob :(
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This was truly an amazing experience!
I played with Sonic Solo and I found it quite fun thokking around, I really like how even though loads of things are happening at a second, this still feels like a fun game. Despite not having a lot of different and unique enemies (which I understand as there were alot of graphics for every zone), I still saw myself time to time breaking badniks (which I almost never do when I'm playing SRB2).
The level design? Fantastic!
The art? Amazing! (I really like your art style, Roger. It gives me a Saturday Morning Cartoon feel, which I very like.)
I'm looking forward to replay this with every single character!
Upvote 1
Pretty fun romp all around. Some great music choices, and I really loved the way Lava Reef and Hidden Palace looked in particular, they had some pretty neat vibes.

Sometimes I felt as though the stages got a little too linear for their own good, and the difficulty spike in the Chaos Angel part was fun but a little brutal.

Overall, a nice time. I quite enjoyed it.
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