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Hey there everyone!

Let's get right to the point.

Abilities:

Super Dash Mode
Alt Sonic has Dash Mode, minus the badnik busting, but this is where Super Dash Mode comes in. This is represented by a sound cue, colorization, afterimages, sparkles in the color of the player, and a unique running animation. If the player builds enough speed within Dash Mode, they will enter a state where they are not only at peak speed, but can also destroy badniks/monitors and can't be harmed.

Atom Dash
Instead of a regular thok, Alt Sonic has the Atom Dash. The Atom Dash is basically a chargeable thok with special properties. Upon pressing and holding a double jump, the player will be suspended in the air, and will enter Atom Charge. Atom Charge has 3 levels, along with an overcharge. Each level is represented by a paraloop surrounding the player, along with a sound cue. With each level, the paraloops increase in number. You can either tap the button for a weaker dash, or hold it for a stronger one. This also changes with Dash Mode, gaining an instant level 1 charge and higher power. If held for too long however, you'll overcharge it and fall helplessly.

Spindrift
Replacing the Spindash there is the Spindrift, a Spindash that can be initiated anywhere on the ground. This is mainly useful for preserving Dash Mode and making sharp turns.

Miscellaneous changes
- If the player presses spin while in the spring state, they will enter jump state.
- Super Sonic has all upsides of Dash Mode/Super Dash Mode and more, breaking spikes upon contact as well as having the strongest possible Atom Dash. There is a tradeoff of having no Dash Mode, however.
- Alt Sonic comes with his own color of AltBlue. He also has a custom Super Color.
- Hyper form, which can be activated by pressing custom 3 with 100+ rings as Super Sonic.
- The 'legacymode' command, which will give Alt Sonic a Homing Attack instead of his Atom Dash.
- Some easter eggs.

I've legit been working on this for basically a year now, and I can say it's finally the best it can be.

Now with everything out of the way, Enjoy.


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Author
Icezer
Downloads
8,406
Views
11,825
Extension type
pk3
File size
4 MB
MD5 Hash
247b121e9cd0d38495e00c869ea2b7a9
First release
Last update
Rating
4.50 star(s) 6 ratings

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Latest updates

  1. Version 8.2

    Hey all. Due to a reason I can't disclose, I had to change the sprites for Super Dash Mode/Hyper...
  2. There was still some juice left in the lemons.

    Alt Sonic version 8.1 has been pushed, and is more or less a bugfix update with some QoL changes...
  3. The future of Alt Sonic?

    I know I've said it many times before, but this time I really mean it: Alt Sonic will no longer...

Latest reviews

This is a great mod, and really is an alternative to SRB2 Sonic. His acceleration speed should be a bit slower, to compensate for the INSANE SPEEDS you can achieve with him, but he's mainly really fun to play as. Overall, a 4 out of 5. Great, but his acceleration should be toned down.
Upvote 0
Alt Sonic is such a speedy character. I love how the "legacymode" command is a thing, I love how the Atom Dash AND the Spindrift keeps your momentum, and I ADORE the dashmode! This is one of my new favorite mods. 10/10. Well done.
Upvote 2
An interesting well excecuted take on Sonic's SRB2 moveset.
Upvote 2
kinda mid to be honest, he neat in practice and is competently programmed but I guess he's just not for me.
Upvote 2
Alt. Sonic is one of the most unique base-game Sonic mods I've seen, while retaining itself to working off of the base moveset. The comet-dash is a nice replacement to the thok.
Upvote 2
AltSonic is arguably the best dashmode character out there. His moveset is totally built around the mechanic, and as such, he's incredibly fun to whiz around with. SpinDrift is honestly a really cool way to help the player with maintaining dash in spots where they have to slow down for a little bit.
Upvote 8
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