Rose Gold Amy

[Reusable] Rose Gold Amy 1.2

I give permission for this addon to be reused, modified, or ported by anyone
  1. Yes
I understand my submission will be rejected if it does not follow forum rules, Submissions guidelines, and/or file name conventions
  1. Yes
From out of nowhere, Rose Gold Amy is here!

She may look like Amy, but she certainly doesn't play the same!

Let's talk about her abilities, starting with:


Double Jump
Doing right what it says on the tin, pressing jump twice will let RGA effectively double her jump height to reach those extra high places.


Hammer Slam
Giving a push to the spin button on the ground will let RGA swing her hammer and slam it onto the ground, being able to damage nearby enemies and use the...


Hammer Bounce
Using her hammer to propel herself into the air, RGA will bounce off of the ground to gain more height than she can from jumping. This can also be combined with her double jump to soar into the air higher than ever before. This action can be repeated while airborne and will let you Hammer Dive, which is a good way to quickly get down. It's worth mentioning that she won't bounce if the spin button is not held, however. It's also worth mentioning that if RGA is performing a dive and has glowing afterimages behind her, she is fully immune to any damage. Be careful though, since the moment the afterimages disappear you become vulnerable again.


Wall Jump
Rather than adhere to the rules of your standard walljump, RGA can scale any wall with ease by pressing jump while holding towards it. This also includes walls that Knuckles can't climb, so if there's any walls, RGA can climb them.


Miscellaneous Details
RGA has some more miscellaneous details not fit for their own sections. Said details include:
- If RGA is unable to dive or double jump the sparkles surrounding her will change in color, signifying that she is unable to act until she lands. Keep this in mind to avoid running into hazards or pits!
- Instead of Amy's usual Piko Hammer, RGA uses a Crystal Piko Hammer, which allows her to break a few more things that a regular hammer can't. Give it a try!
- Each shield gives RGA a passive of some kind beyond the passive of the shield itself. Try them all out and see what you like!
- Due to how nimble she is, getting hurt won't slow RGA down as much as the others. If in pain state, she can act out of it by double jumping or diving with her hammer. She can also act at anytime in the air, even if she hasn't jumped yet.
- Unlike regular Amy, something whimsical may happen if you collect all of the Chaos Emeralds.

With all that said, enjoy!

- XMom trick fail sprites
light dasher - Misc MB Art
Corvus - CSS Art + Base recolors
Bloops (Healthy vegetable) - Existing (Roughly 98% of the code along with having the idea to make RGA to begin with)
Lach - Flooring the ceilings
Biggy-π - Making the Super Rosy color used for RGA's super
Icezer - Minor coding help, original submitter​
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270.8 KB
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4.73 star(s) 11 ratings

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Latest updates

  1. 1.2

    This update gives more functional tag-team support for Crystal Sonic.
  2. Version 1.1

    This update fixes a few minor bugs and adds tag-team support for Crystal Sonic. Enjoy!

Latest reviews

This is by far the most op character for vertical movement, while the run is a bit slower than others, it's definitely a worthy tradeoff,but a little more speed would be nice (although spamming spin kinda works i guess)
Upvote 0
Ironically I am with D00D64 on this one. The mod is really good but dang is it OP. She makes almost every level a joke.
Upvote 0
i refuse to play any other character now.
Upvote 0
It's why I like characters such as SMS

Stupid fun to use if you understand how to work the moveset and learn just exactly how OP they really are
Upvote 0
She's like Amy, but with shmovement.

I had such a blast going through the Vanilla campaign as her. Her kit is pretty simple to grasp and takes a bit to master, but when you do, she just goes flying over huge swaths of levels like nobody's business.

My only real gripe is the grounded hammer ALWAYS defaulting to hammer jump, which made bosses like Metal a bit more tedious then they should have been. But I also barely played Vanilla Amy, so maybe I just struggle with her type of gameplay in general, idk.
Upvote 0
I agree she's somewhat overpowered, but I still think she's very fun to play. Actually, she reminds me a lot of a cross between Amy and my own character, Sparks.
Upvote 0
Bro i don't have words to express how fun this is.
Also, love that it used amy instead of sonic adkfwnkfd :)))))
Awesome job!
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I did some IL speedruns with RGA, and I can tell that shes clearly in the super category of character mods. RGA ain't hard to pick up, and she can do lots of crazy stuff that you'd expect from a super character. Her low land speed and high hammer dive speed encourages players to stay airborne as often as possible, which makes her feel like a bouncy Amy which, I have no problem with. My only real criticism is that it ain't easy to hammer springs without an attraction shield, though I haven't played much regular Amy, so what do I know? A helpful tip for beginners is to, upon level load, immediately jump and then spin to instantly go fast, though at the cost or benefit of also going upwards.
Upvote 0
This mod is amazing!

At first I was thinking "Oh... is this basically going to be Maimy?" Nope it wasn't... The dive and her hammer power is very strong and very fun to master, like Maimy. It was also smart of you to make her hammer break more things then Amy could. And the shield abilities, it was all thought out perfectly. Tell the team and Bloops that this mod is amazing. And thank you for submitting it!
Upvote 0
Hey, I playtested this a long time ago! Just as pretty and absolutely CRACKED as I remembered it. If you're the type that likes to sniff 3 or 4 lines before beating CEZ3 in 2 seconds with SMSreborn (like me), you might wanna give this all powerful entity a spin. Now if you'll excuse me, I have a canyon to cheat.
Upvote 2