SoupBowler
Member
This new update is really cool! Good work as usual Ninferno! I do have some small critiques.
SLEEPING EGG
I'm assuming removing the fences here was intentional? I've bonked the edge a lot trying to get over the second gap, but it's definitely faster than sticking to the normal route.
LAZY SUMMIT
I'm not going to judge about the change in tone and music for this level, but I must know why? I thought the old sky with the old music was a fitting aesthetic for a level called Lazy Summit.
The green boost rings are somehow hard to see sometimes against the orange sky. Doesn't help that there's more greenery below them.
This U turn has, and still is super easy to cut in very tight. It makes the outer U turn behind the finish line rather pointless. You don't even need to tree bounce to make taking this turn worth it.
JADE VALLEY
You can hop onto the fence and right into the diagonal springs to cut this whole section using the red spring panels up here.
HADAL TRENCH
This set piece is cool but you get shotgunned into a random rock that you can't dodge on reaction if you land in front of it due to the speed you get on landing on the slope.
Water.
COCONUT MALL
I think this front slope on the first fountain still has it's slope physics on. You take way more height on it than you do the second way down the stair case. If you shoe into it you bonk the overhang bridge.
WEAPONS HANGER
The directioning at the very start makes no sense. The arrow points away from the main road, towards a hill with no signage and boosters pointing the opposite way. You might need a custom sign to convey to people where to go here.
Also this wall has no texture.
FINAL FALL
I don't know if these routes were always meant to be taken with just mini turbos but you can and it gives people a bit of a lead in the beginning of the race.
THERMAL TERMINAL
Not only are these red springs hard to see at the angle of the road you drive on, but I've bonked the side of it a lot since it isn't sloped meaning the wall is technically the further right you take it. It's not all bad though, and it's not like it is a super crucial element this close to the end or anything.
I'm assuming removing the fences here was intentional? I've bonked the edge a lot trying to get over the second gap, but it's definitely faster than sticking to the normal route.
LAZY SUMMIT
I'm not going to judge about the change in tone and music for this level, but I must know why? I thought the old sky with the old music was a fitting aesthetic for a level called Lazy Summit.
The green boost rings are somehow hard to see sometimes against the orange sky. Doesn't help that there's more greenery below them.
This U turn has, and still is super easy to cut in very tight. It makes the outer U turn behind the finish line rather pointless. You don't even need to tree bounce to make taking this turn worth it.
JADE VALLEY
You can hop onto the fence and right into the diagonal springs to cut this whole section using the red spring panels up here.
HADAL TRENCH
This set piece is cool but you get shotgunned into a random rock that you can't dodge on reaction if you land in front of it due to the speed you get on landing on the slope.
Water.
COCONUT MALL
I think this front slope on the first fountain still has it's slope physics on. You take way more height on it than you do the second way down the stair case. If you shoe into it you bonk the overhang bridge.
WEAPONS HANGER
The directioning at the very start makes no sense. The arrow points away from the main road, towards a hill with no signage and boosters pointing the opposite way. You might need a custom sign to convey to people where to go here.
Also this wall has no texture.
FINAL FALL
I don't know if these routes were always meant to be taken with just mini turbos but you can and it gives people a bit of a lead in the beginning of the race.
THERMAL TERMINAL
Not only are these red springs hard to see at the angle of the road you drive on, but I've bonked the side of it a lot since it isn't sloped meaning the wall is technically the further right you take it. It's not all bad though, and it's not like it is a super crucial element this close to the end or anything.