mg24sanix
The guy.
Looks really cool even if I didn't notice it yet.
Looks really cool even if I didn't notice it yet.
Sonic rush is cool
I’ve ever stated this before but I’m not very found of flying over the map like that...if you doubted the new move already enough, here's something that'll change your mind!
The humming top has custom gravity and really generous hitbox, here's an old example for you!
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It's a move designed to preserve and compound off your current velocity, in any direction, and has significantly lower float decay than a normal jump (think the point in your jump where you "hang' a little!). While it does allow you to basically glide, it's all dependent on your initial velocity! Your air acceleration and air control are significantly decreased while in this state, so be attentive!!!! >:3
With great initial velocity, smart planning, and creativity, this move can allow you to effortlessly and swiftly soar over sections of a map. This move also scales with Ringspeed, the new core mechanic of v6!
I really wish I could let you all just go wild with the new moveset, but the mod isn't finished yet!!!
...might go over more of the new moves and mechanics, but for now, byeeeeee!!!!!!!! >_<
And I thought there wasn't gonna be any updates for a while KazI played a major part in creating that.... oops >_<
pls refer/quote to this if anybody asks similar questions ^_^
v6 changelog (summative, may be inaccurate in some areas):
Overhauled player spritesheet
Focused on being a mix of mid-2005 Uekawa and the SRB2 artstyle. GREENEYES!!!! :D
HUD Resprite + A new addition!
All HUDs have been replaced with more accurate, HQ verisons, and a new Unwiished-style HUD!
Dedicated game flair/options menu
Replaces the function of v5's commands, and expands it in some areas!
New abilities!
Modern Sonic can now execute the Sweet Spot Homing and the Humming Top!
Ringspeed
A new mechanic derived from Sonic Unleashed (X360/PS3) that increases your topspeed, acceleration, and airspeed relative to the number of rings you bank.
Combo system
Defeating enemies in succession, tricking, basically anything like an action chain will grant you score depending on the volume and length of the combo!
Many physics/velocity related adjustments
General QoL adjustments that modifies most moves to preserve velocity better, very boringggg :(
VFX Overhaul
Additive blending, smooth trails, extra details, and HQ effects all around!!!!
Drifting Overhaul
Drifting now, by default, works like it's source material, increasing your turn radius at the slight cost of some velocity. Drifting also gives boost energy when running, and slows drain when boosting. It is bound to Fire and Fire Normal, and has playstyle options. Playstyles dictate the behavior of it's execution, being Manual (press drift buttons to drift), Automatic (ala v5, turning sharply initiates a drift until you stop turning sharply), and Hybrid (both styles enabled at once).
Wallcling/Walljump overhaul
The wallcling has gotten a major rework, improving responsiveness, collision detection, and fluidity. Walljumping is overall slower, floatier, and easier to influence, this is for balance reasons, as Frame-perfect (not a final name, internally called a Firstie) walljumps exist. Like their namesake, you perform these by walljumping on the first few frames of wallclinging. These preserve 100% of your velocity before clinging, sending you off relative to a wall's angle. These are difficult to aim and control, so be thoughtful on using these!
SOOOO MANY BUGFIXES!!!
There are too many, and too niche that I can remember, just take my word that previously existing bugs are gone!
v6 is a very large, long-standing passion project that is still in development (netgame QA testing still hasn't happened!!!!), but is well worth the wait. It completely changes the mod as whole, and is meant to be the final update to the mod. Anything after this will only be patches/adjustments to existing content in the update. This update is a sendoff for some of us, so please let everyone involved take their time!
Progress is steady but slow (bcuz y'know >:3), it's crazy to think the update has been ongoing for nearly 3 YEARS and has gone through controversy, had so many people contribute, and has been an active discussion point for a longgg time :3. I'm really hoping this is the last time I need to update on things, it's pretty much just patient waiting and polish from here on. I'd show stuff but it's either heavily classified, or just too niche/uninteresting to show. There are internal release windows(some on important Sonic-related dates), so it's only a matter of time to see if they're met.
Honestly after this releases I'm probably gonna fade away and chill out, watch you guys lose it at things I've known for years, and just see what I waited for so long. Unless you guys manage to ask a question too good to ignore, this is truly (I MEAN IT :D) the last significant post I'll do. Thank you for making me a niche, somewhat known name in the community!
kaz out!!!! :3
You're 100% allowed to have the opinion, but you're not playing Modern Sonic for a regular SRB2 jog. You're playing as him to see what his wide array of moves can do to split SRB2 in half.I’ve ever stated this before but I’m not very found of flying over the map like that
What other descriptor would fit, really? "Post-Advance 3 but Pre-Frontiers Sonic" doesn't really have the same ring to it.Are we sure this character should even be called "modern sonic" at this point? I meant, there ain't much "modern" about him since he's began taking elements from deeper and deeper into the series' history while steering clear of the additions made in the latest game. I think "modern" made a lot more sense when the boost formula as presented in this mod was actually what contemporary sonic games played like but now that that era is kind of over I think a new descriptor should be considered
Rush-Forces Sonic lmaoWhat other descriptor would fit, really? "Post-Advance 3 but Pre-Frontiers Sonic" doesn't really have the same ring to it.
Well, yeah, I'm pretty sure the term Modern applies to the Sonic outside the classic and adventure era. And I'm pretty sure we can't really refer to him with any other title besides Modern Sonic.Are we sure this character should even be called "modern sonic" at this point? I meant, there ain't much "modern" about him since he's began taking elements from deeper and deeper into the series' history while steering clear of the additions made in the latest game. I think "modern" made a lot more sense when the boost formula as presented in this mod was actually what contemporary sonic games played like but now that that era is kind of over I think a new descriptor should be considered
What are you talking about!?hello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
Bro is lyinghello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
You know the sonic CD opening right? you see Sonic's speed there? Take that, add the average unleashed boost speed to it (which is very fast btw), and multiply that by 100. (Take this with a universe sized grain of salt this is just speculation)Wait. If he can go really.. I mean really fast depending on how many rings you have?
What happens when you have 9999 rings?
Frontiers' distinctive gameplay qualities and style are generally agreed upon to be separate from the "Modern era" that recently came to a close. Modern Sonic, if the name wasn't indicative enough >:3, exclusively focuses on the "Modern era," so Frontiers is entirely excluded from the mod. Remember that this is an era starting all the way back in 2005, with Sonic Rush! It's an era so distinctive that the majority instantly associate "Modern Sonic" with the moveset and gameplay without question. Quick association gives it instant recognizability, which makes this mod simple and easy to pick up from anywhere.Are we sure this character should even be called "modern sonic" at this point? I meant, there ain't much "modern" about him since he's began taking elements from deeper and deeper into the series' history while steering clear of the additions made in the latest game. I think "modern" made a lot more sense when the boost formula as presented in this mod was actually what contemporary sonic games played like but now that that era is kind of over I think a new descriptor should be considered
not exactly...Last question from me til V6 releases, will V6 have a way to change the trick effect to be like sonic rush and not generations?
I think it should be called Modern. I consider Modern Sonic Rush all the way to Forces. ( Excluding 06. ) Also I think he shouldn't have frontiers abilities since many consider him as different due to his moveset. There is actually so much "Modern Sonic" about Modern Sonic. And scrapping all of that just because of a name sounds ridiculous. Plus, what matters, ( Well to me.. ) is that it just has to be fun!Are we sure this character should even be called "modern sonic" at this point? I meant, there ain't much "modern" about him since he's began taking elements from deeper and deeper into the series' history while steering clear of the additions made in the latest game. I think "modern" made a lot more sense when the boost formula as presented in this mod was actually what contemporary sonic games played like but now that that era is kind of over I think a new descriptor should be considered
What is bro yappinghello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
Cap... your cappinghello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
Cap:9999 Fax:0hello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
how to spell cap "c a p" caphello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
I was recreating that meme when a person starts to speak and then realize that he's not right or he doesn't need to explainWhat??
It's been like a day. And still nothinghello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
It's been like a day. And still nothinghello guys i'm MotdSpork's cousin's uncle's father's brother's son and Modern Sonic v6 LOWKEY releases in 3 minutes from now
He's gonna go to the fucking speed force with that kind of speed.Bro is lying
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You know the sonic CD opening right? you see Sonic's speed there? Take that, add the average unleashed boost speed to it (which is very fast btw), and multiply that by 100. (Take this with a universe sized grain of salt this is just speculation)