PING PONG PING PONG PING PONG PING PONGFinally managed to host a server. Obviously I wouldn't forget to add my own pack and people joined. ^^'
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And as to the comments, I've read them all. I'll take them into consideration in the next release. Much appreciated! :)
Turns out that asking for permission usually works out so long as you're reasonable.Hey! Since some people reach me to ask permission to edit or reuse parts of my pack in order to be able to host along with other content or for other purposes, I'd like to post the following, just to be :
1) If you want to edit or reuse my works outside your private use, in any degree, please contact me.
2) Minor changes or changes due to SRB2 limitations:
- Prefer to contact me via private message (a.k.a. Conversation). Since I'm a bit anti-social, I'm a bit slow to reply on Discord or something alike.
- I'll post here the permissions granted to let SRB2 staff know it. You can then host/reuse the content safely from their zeal.
- The other items below will outline the likelihood and conditions for an approval.
3) New packs with my maps along with others:
- I don't mind much about changes that don't alter the maps themselves. If it's just something due to software limitation (so it's not my fault), such as, you need to change map number in the map lump or in CFG. Just let me know so I can approve and be aware of it.
- You can also ask to disable a map via CFG or by removing one map or two from the pack. I tend to be okay with that too, as long as you explain why. But again, let me know and approve.
- You can also ask to create a pack only with the maps you are interested in hosting, as long as you explain why. Again, the same ask-approve thing.
- The resulting pack must not have an identical name as the original pack. Something like SRMF_ArchPack_v2.3_myserver.pk3 or anything that you or I might suggest will do.
- Make sure the change will properly work or not affect gamedata/records from the original pack.
4) SRB2 no longer supports ArchPack due to major update:
- This requires I analyze your idea. Is it going to be collab, a stand-alone special pack with match/race maps only? They are good as long as credit is given somewhere, and it's very likely that I'll approve. Contact me and wait for a reply.
- Please, do ask for a port on the forum or via private message and I'll work on it ASAP, and wait.
- You can offer porting help via private message.
Permission:
I granted permission to @Pikaspoop to change the map numbers and host a separate pack with only Water Plant and Lift Brige in their ringslinger/tag server to avoid overwriting other maps.
I decided to make a series of releases releasing the maps I've worked as they are. The 1st ones are Wet Village Zone Acts 1 and 2, a watery map. The idea behind was to make a renaissance town — with fabrics (as trampolines), arches, aqueducts, cannonballs — that got destroyed and flooded by a monster hidden somewhere...
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Yeah, same. The map simply isn't inside the addon archive."Internal game MAPX1 not found" I keep getting this error every time I enter the test map
Ezer has acknowledged this,Yeah, same. The map simply isn't inside the addon archive.
Yes, shame on me for not getting around to fixing it. :<Ezer has acknowledged
Oops, it's more serious than I thought. Now I *have* to do something about. Or I could provide the map and someone do the rest.Yeah, same. The map simply isn't inside the addon archive.
No worries man, I understand that everything can get in the way and I really don't blame you.Yes, shame on me for not getting around to fixing it. :<
I've been prioritizing other things, be it more demanding or more rewarding than fixing the CFG file and testing all maps and the gamedata stuff, since my mind can't focus too much on computer stuff anymore.
To anybody: feel free to step in and propose a fix. I will wholeheartedly acknowledge the valuable favor in the credits, both here and the CFG file.
EDIT:
Oops, it's more serious than I thought. Now I *have* to do something about. Or I could provide the map and someone do the rest.
EDIT2:
It's missing Ad Nauseam Zone (MAPX1). I have the file... maybe it's an easy fix.
That would be alright then, I didn't notice that it was a known issue.Ezer has acknowledged this,but they have not been online in about a year...so I guess you'll have to wait for that to get fixed.
Whoa, nevermind, I just looked and it turns out they're back. But still, you'll probably have to wait.
and the 3 multiplayer maps, MAPFB, MAPMD and MAPR0, are missing
Added missing multiplayer and extra maps:
Big thanks to @Huzzah for detailing the issue. It saved time and made it an easy fix.
- MAPFB - Lift Bridge Zone (CTF)
- MAPMD - Water Plant Zone (Match and Tag)
- MAPR0 - Aqueduct Circuit Zone (Race)
- MAPX1 - Ad Nauseum (Extra)
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What? Is it the same Pandora's Box from 1.09.4? Or it is back? I don't know.Pandora's box