YouTube Video
It's Alt Knuckles, and he's ready to smash and drill his way into SRB2!
Abilities
Punch (Ground/Air)
Pressing Spin will activate the Punch, allowing you to boost your acceleration and smash baddies!
Uppercut
Double jump to boost your height in mid-air. It's...
Hey there, here's the first build of the playable Autobot transformer: Jazz. The design is inspired by his 2007 TF1 Bayverse incarnation.
Feel free to post your feedback and things you might want to be added in the thread, yes I will read every single one of them :shitsfree::shitsfree:.
At one point, I designed a HUD out of boredom. I wanted to make a HUD design that takes motifs from SRB2's title card, with the Sᴍᴀʟʟ Cᴀᴘs typography style and the diamond with lines thing.
Comes in a "Standard" variant and a "Lite" variant, Standard adds some extra minor quirks like a...
Chaos Zero 64's Super Sonic Returns to 2.2.
Back in 1.08, Super Sonic was just sonic but with a superman cape. So Chaos Zero 64 went in and made super sonic sprites, with the help of an old user named mikel93. SuperSonic was proven popular by the old srb2 community, and it shows. a 1.09.4 and...
It's what the title says. As soon as this gets updated, modded skin characters will be able to use it as well.
As for now, it's only for the vanilla characters. It's been a long since I haven't fully released an actual momentum addon.
Going down slopes can gain more momentum. Also allowing...
Have you ever wanted to make your Super form have an aura like what you see in Dragon Ball?
If so, then this addon is for you!
Super Form Auras is an addon that gives the player an aura when they transform into their Super form. It includes customization features for you to experiment with...
Millie
"BluEyes"
Prower
A slightly older Tails from the not-so-distant future, BluEyes provides a slightly speedier take on the twin-tailed prodigy we all know and love. Soar through the air to build up potential energy, and then release it to launch yourself at incredible speeds!
A.k.a the addon with the most unique main page formatting! :D
And here are the features that weren't mentioned in the opening render!
-Brand new title screen background showcasing most of the locations you can expect to see in this stage.
-Custom save data with unlockables, record attack and 3...
Welcome to NEO Emerald Coast!
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This is my first original SRB2 map pack which features two acts, with a single act spanning around 3 minutes in lenght. This pack features custom title screen background, custom game data with...
I'm trying to keep the bubble shield from drowning. And I don't know how it works exactly, I've used SH_PROTECTWATER so that it can work with p.powers[pw_underwater].
I'll show you the code if anything is wrong with this. You can help me adjust the code.
addHook("PlayerThink", function(p)...
May cause motion sickness.
Port of viewroll and kickroll code from id Software's Quake to SRB2. As the code is licensed under GPLv2, this addon is also licensed as such.
You may re-use code from this addon under the terms of the GNU General Public License, version 2.
It adds adjustable...
Heads Up: This mod was designed with SRB2 v2.2.13 in mind! If your SRB2 version is older than this, the mod may not work as intended!
Ray is an energetic speedy fellow who glides around and can gain crazy speeds!
Basic Abilities:
GLIDING
Holding Ray's jump ability allows him to...
Did you ever wonder how a DLC stage for Emerald coast would look like?
Well, we may never get a official one, but atleast we can make one ourselves right?
And this is a fun quest I made for myself, making a whole brand new act for Emerald coast, while using concepts from original stage, with...
Welcome to Emerald Coast!
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What you see, is what you get! Just another remake of Emerald coast for SRB2!
But this time with a small twist. Instead of remaking this stage bar for bar like it was in SA1, I decided to refresh some...
I made a already converted In-PK3 Slade palettes to the SRB2 2.2.x Palette.
it contains over 18 palettes:
12 from other games
6 from DOOM ( Variations! )
Here's a preview of some of them:
PALETTE PACK CREDITS:
Slade made by: Mancubus.
DOOM, Quake and Wolfenstein 3D released by: id Software...
this is a simple script that enables repeated jumping just by holding down space. this makes some movement tricks much easier to perform, especially combined with sonic's thok:
the auto-jump can also be enabled and disabled at any time using the autojump console command, and it also been...
Inspired by Frostiikin's Retro PalettePack and
МАКС ГРЕЧКАッ's EGA Palette for SRB2
i decided to create a "plus" version that thinks in
other more machines from the 80's and 90's.
It's goes on PCs to video game consoles.
What's included in it's:
the old Windows computers;
Atari 2600 NTSC;
Sega...
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