- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: NO - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. No, others may not maintain my submission, even in my absence.
Heads Up: This mod was designed with SRB2 v2.2.13 in mind! If your SRB2 version is older than this, the mod may not work as intended!
Ray is an energetic speedy fellow who glides around and can gain crazy speeds!
Basic Abilities:
GLIDING |
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Holding Ray's jump ability allows him to soar on the wind using his skin flaps. In this state, you can input forward to make Ray dive downward in the direction you're facing or backward to allow Ray to pitch upward and ascend. Ray's glide does have diminishing returns and will get worse as he uses it so you will need to learn to utilize ray to its fullest extent to get the most out of it! |
Pressing Spin while gliding allows Ray to do the Air Boost! Directly based on the Sonic 3 A.I.R Ray mod, the Air Boost allows Ray to boost his flight upward to get you out of a pinch! This can be useful when you're in flight decay and need a bit of extra height or as a way to get height at the start of a glide quicker. The boost's height gain is more gradual than sudden and can only be used once per glide, so make it count! However, you can reset both your glide and boost by badnik bouncing out of a glide. Doing this also resets Ray's glide timer, allowing him to have a fresh glide to continue utilizing. |
WALL CLING |
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Gliding into a wall will allow Ray to perform a wall cling similar to Mighty's, but it doesn't go nearly as high or far. This gives Ray a reliable way to redirect himself while in the air. This does not reset his glide timer and he will still be in decay once he starts his glide again off the wall. Ray also cannot stay on a wall too long or else he will start sliding off of it. |
Ray has the command rayinvert (and rayinvert2 for splitscreen) that allows you to invert your controls if you aren't comfortable with holding forward to dive down and backward to rise.
BattleMod:
Ray is not changed too much in terms of playstyle in comparison to his vanilla gameplay. One thing of note is that Ray's glide obeys exhaust and will fully cancel when exhausted to not allow him to stall. However, if you're moving fast enough when you collide with someone while gliding, Ray will tumble them. On top of this, Ray's glide also has endlag like Knuckles'.
Ray is not changed too much in terms of playstyle in comparison to his vanilla gameplay. One thing of note is that Ray's glide obeys exhaust and will fully cancel when exhausted to not allow him to stall. However, if you're moving fast enough when you collide with someone while gliding, Ray will tumble them. On top of this, Ray's glide also has endlag like Knuckles'.
MACH TORNADO |
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When Ray is not gliding, he has access to the Mach Tornado. This is a held ability that allows you to move while charging. When you collide with someone during this charging state, they will tumble for about half a second. When the ability is fully charged, you can release it to make Ray create a burst of wind in a small radius around him and do damage. You can also ascend and descend during the ability with jump and spin respectively, allowing Ray to recover from insane falls if need be. |
The Priority Stats of Mach Tornado is 0 Attack and 2 Defense. |
DIVE BOMB |
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While gliding, Ray has access to the Dive Bomb. When this ability is activated, Ray will do a shuttle loop in the area the ability is activated in and then slam down causing a damaging Area of Effect. Dive Bomb is a good get-off-me move for clearing space or getting in when applicable. If Ray himself collides with someone during this ability he will spike them in the same way Mighty spikes someone with his Hammer Drop ability. |
The Priority Stats of Dive Bomb are 1 Attack and 1 Defense with a 2 attack sweet spot at the bottom of the move. |
The command rayshowhitbox allows you to view Ray's Mach Tornado hitbox for those curious who want to lab him out in BattleMod.
CyanKnight: FUUUCK!!! I LOVE IT!!!
HattyBoyo: FUUUCK!!! I LOVE IT!!!
SanekoGato: FUUUCK!!! I LOVE IT!!!
Soap Surfin': FUUUCK!!! I LOVE IT!!!
MelloNova: FUUUCK!!! I MILDLY LIKE IT!!!
BlueBlur: FUUUCK!!! it's okay 3.9/10
Furless: Wait guys why are we saying this
Inazuma: FUUUCK!!! REMOVE THESE REVIEWS!!!
FlyingNosaj: FUUUCK!!! WHERE'S HEAVY AND BOMB!!!
Bill Person: Hola amigos, soy yo, Bill Person.
Miyamoto: FUUUCK!!! I HATE IT!!!
HattyBoyo: FUUUCK!!! I LOVE IT!!!
SanekoGato: FUUUCK!!! I LOVE IT!!!
Soap Surfin': FUUUCK!!! I LOVE IT!!!
MelloNova: FUUUCK!!! I MILDLY LIKE IT!!!
BlueBlur: FUUUCK!!! it's okay 3.9/10
Furless: Wait guys why are we saying this
Inazuma: FUUUCK!!! REMOVE THESE REVIEWS!!!
FlyingNosaj: FUUUCK!!! WHERE'S HEAVY AND BOMB!!!
Bill Person: Hola amigos, soy yo, Bill Person.
Miyamoto: FUUUCK!!! I HATE IT!!!
Spriters:
- Bendedede
- BlueBlur
- CyanKnight
- FlyingNosaj
- HattyBoyo
- Inazuma
- LightDasher
- Mello-Nova
- MotorRoach
- Phantomas
- SanekoGato
- Soap Surfin'
Coders:
- SMS Alfredo
- Snu
Trailer Editor:
- VirtualVanto
Amazing Ideas and Feedback Guy (that got promoted to spriter the other day):
- Furless
Playtesters:
- Clairebun
- LilacChips
- SladeSalad
- SonicX8000
-----------------------
EXTRA CREDITS
-----------------------
Sonic Mania Decomp Contributors:
- Rubberduckycooly
- stxticOVFL
- Mefiresu
- Clownacy
- LittlePlanetCD
- Leonx254
- MegAmi24
- GeffDev
Sloperollangle Coder:
- Golden
Meta Knight Mach Tornado Spriter:
- KibitoAyame
Awesome Music (Spectre) Composer:
- Alan Walker
-----------------------
SPECIAL THANKS
-----------------------
Original Ray Spriter:
- Aiire
SegaSonic Ray Devs:
- Emong
- Wumbo
Sonic 3 A.I.R. Extra Slot Ray Devs:
- iCloudius
- MiaCDi
- Edition
- RetroForever
- Fadeinside
- GFX32
- campbellsonic
- Lave sIime
- |Emi|
- A.Riff7
- Fabchaotix
Number One Ray Fan:
- AGES
- Bendedede
- BlueBlur
- CyanKnight
- FlyingNosaj
- HattyBoyo
- Inazuma
- LightDasher
- Mello-Nova
- MotorRoach
- Phantomas
- SanekoGato
- Soap Surfin'
Coders:
- SMS Alfredo
- Snu
Trailer Editor:
- VirtualVanto
Amazing Ideas and Feedback Guy (that got promoted to spriter the other day):
- Furless
Playtesters:
- Clairebun
- LilacChips
- SladeSalad
- SonicX8000
-----------------------
EXTRA CREDITS
-----------------------
Sonic Mania Decomp Contributors:
- Rubberduckycooly
- stxticOVFL
- Mefiresu
- Clownacy
- LittlePlanetCD
- Leonx254
- MegAmi24
- GeffDev
Sloperollangle Coder:
- Golden
Meta Knight Mach Tornado Spriter:
- KibitoAyame
Awesome Music (Spectre) Composer:
- Alan Walker
-----------------------
SPECIAL THANKS
-----------------------
Original Ray Spriter:
- Aiire
SegaSonic Ray Devs:
- Emong
- Wumbo
Sonic 3 A.I.R. Extra Slot Ray Devs:
- iCloudius
- MiaCDi
- Edition
- RetroForever
- Fadeinside
- GFX32
- campbellsonic
- Lave sIime
- |Emi|
- A.Riff7
- Fabchaotix
Number One Ray Fan:
- AGES