- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
Welcome to Emerald Coast!
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What you see, is what you get! Just another remake of Emerald coast for SRB2!
But this time with a small twist. It's remade with stage accuracy in mind which means that I painstakingly had to recreate every section in this stage with the highest level of accuracy I could reach. And with that comes scale accuracy, and this makes for a pretty wide stage which makes it a good pick for some high speed action! And as of lately I decided to add some quality of life improvements which make this stage the best it can be! (With some more updates coming soon!!!)
Beyond the stage itself, this addon contains custom save data with custom unlockables, custom record attack menu, 3 R.A emblems (time, rings and score) a single unlockable "stage", custom made sprites, custom title screen, a small cameo with much more to be added and so much more features that I probably forgot to mention!
(And it also contains a lot of love and passion! :3)
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THE GALLERY
A bunch of rad screenshots that fully showcase most of the biggest and most breath-taking locations this remake has to offer!
And to avoid confusion, these aren't actually split for two in-game acts. I just realised that SA1 stages have a mid-stage style shift that are really simillar to how acts in Sonic 3 and onwards work. Different act, different music, different stage vibe BUT the same overall stage theme. So for clearance I use the term act 1-2 to tell apart these two parts of this stage. :> But the stage has the same overall progression like in the original, just a single huge act with style shifts.
======================================================================================================================================
What you see, is what you get! Just another remake of Emerald coast for SRB2!
But this time with a small twist. It's remade with stage accuracy in mind which means that I painstakingly had to recreate every section in this stage with the highest level of accuracy I could reach. And with that comes scale accuracy, and this makes for a pretty wide stage which makes it a good pick for some high speed action! And as of lately I decided to add some quality of life improvements which make this stage the best it can be! (With some more updates coming soon!!!)
Beyond the stage itself, this addon contains custom save data with custom unlockables, custom record attack menu, 3 R.A emblems (time, rings and score) a single unlockable "stage", custom made sprites, custom title screen, a small cameo with much more to be added and so much more features that I probably forgot to mention!
(And it also contains a lot of love and passion! :3)
===================================================================
THE GALLERY
A bunch of rad screenshots that fully showcase most of the biggest and most breath-taking locations this remake has to offer!
And to avoid confusion, these aren't actually split for two in-game acts. I just realised that SA1 stages have a mid-stage style shift that are really simillar to how acts in Sonic 3 and onwards work. Different act, different music, different stage vibe BUT the same overall stage theme. So for clearance I use the term act 1-2 to tell apart these two parts of this stage. :> But the stage has the same overall progression like in the original, just a single huge act with style shifts.
CREDITS OR USED ASSETS
Shadowth117 from T.T.R for ripping the terrain textures from SADX
OSA413 from T.M.R for ripping the E.C model which was used as reference. (And I yoinked some textures from it too.)
@El-fire for creating the adventure styled palmtree sprites and being an extremely cool guy for supporting me throughout the many downs and being the cause of many victorious ups while I working on this stage.
(He's da goat, fr fr. He deserves that 25K downloads. )
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ENDING NOTE
Even though this stage looks pretty finished, It still lacks some features like a working capsule, some audio & visual flair, and overall speaking I want to polish up some aspects of this stage to REALLY make it the best that it can be. So If you're interested in this addon, then remember to look out for some small updates, like this one for example! This page got a complete rewrite from the ground up to address some new features and to fit my new page-writing style!
(And due to school this stage will have pretty huge time gaps between updates, for example the build that you can see in the gallery, is the W.I.P 1.3 version that I don't have enough time to release at a polished rate and in a reasonable time span. :C So as of now the most recent version is 1.2)
Shadowth117 from T.T.R for ripping the terrain textures from SADX
OSA413 from T.M.R for ripping the E.C model which was used as reference. (And I yoinked some textures from it too.)
@El-fire for creating the adventure styled palmtree sprites and being an extremely cool guy for supporting me throughout the many downs and being the cause of many victorious ups while I working on this stage.
(He's da goat, fr fr. He deserves that 25K downloads. )
===================================================================
ENDING NOTE
Even though this stage looks pretty finished, It still lacks some features like a working capsule, some audio & visual flair, and overall speaking I want to polish up some aspects of this stage to REALLY make it the best that it can be. So If you're interested in this addon, then remember to look out for some small updates, like this one for example! This page got a complete rewrite from the ground up to address some new features and to fit my new page-writing style!
(And due to school this stage will have pretty huge time gaps between updates, for example the build that you can see in the gallery, is the W.I.P 1.3 version that I don't have enough time to release at a polished rate and in a reasonable time span. :C So as of now the most recent version is 1.2)