![]() |
![]() |
|||||||||||||||||||
SRB2Xtreme: Jade Gully Demo 1.5
![]() Developer Last Online: Jan 2021
Mario Who?
Here's the first release of SRB2Xtreme, a project I ended up starting with a port of Jade Gully Act 1 (which is the main feature of this demo), with the namesake of planning to have levels from Sonic X-treme; the cancelled Saturn/PC Sonic game that never came to be, but that we got some glimpses from these years. The current plan is to have two acts per zone; the first act being a port of the original level, and the second one being almost brand new, but based on the first one with the assets, some layout/building patterns, and of course the distinct theme it has; like an X-treme level except more fleshed out, finished, and extended than the original maps. Fresh from new year 2020, the Jade Gully Demo 1.5 features an playable Jade Gully Act 1, straight from Sonic X-treme, with some extra details added that weren't there in the first demo, the ability to double-jump with Sonic, an (currently work-in-progress) lobby map for stage selection, the X-treme HUD, an ring emblem on top of the 5 emblems for JGZ1, and a secret level (which is currently unfinished in this version) NOTE: Due to the cumbersome process and reported issues regarding the X-treme camera usage, I've decided to retcon the previous information about that here; and would advice to not use anything inside the X-treme camera folder in the archive (which should be removed in the next proper update). (NOTE: The following footage is from an indev version, so it may or may not be outdated to the current version) Changelog: Spoiler: Known issues and things to-do: Spoiler: Credits: Spoiler: I hope you enjoy this release! This one took me some more in the process of doing bugfixes and the extra stuff, so I hope that it was worth the wait for you guys! Download Now
Screenshots Show Your Support
|
Comments |
![]() |
#2 |
The unreliable judge
Judge
|
That's pretty x-treme, welcome to releases.
__________________
Meanwhile in Aerial Garden Zone |
![]() |
![]() |
![]() |
#3 |
|
im glad x-treme is getting some love!
|
![]() |
![]() |
![]() |
#4 |
|
Really cool idea. Although it does make you quickly realize how much of Xtreme's core design really relied on that Fish Eye lens to sell its levels. Really cool way to explore maps which are otherwise hard to find elsewhere.
Last edited by GoldenGuy444; 12-30-2019 at 03:22 AM. |
![]() |
![]() |
![]() |
#5 | |
INCOMING MISSLE
|
I saw this in the discord and I couldn't wait for the release. Amazing.
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#6 |
|
Really awesome work! Can't wait for some more levels.
__________________
I play video games. |
![]() |
![]() |
![]() |
#7 |
Emblem Radar Ready
|
Here's hoping this project has better luck getting completed than axsx had.
That project just got officially canceled.
__________________
Welcome to my Dimension |
![]() |
![]() |
![]() |
#8 | |
Wandering Protagonist
|
I had to sprint like mad over to Retro to see it for myself. I understand the guy's reasons, but it's still a shame, I was really looking forward to it. :(
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Derpy #6004 on Discord
|
This needs to be modified. I get the port aspect, but you need to take artistic liberties with this.
It's extremely too blocky, and the level design needs to be reworked at least a little. And probably get rid of the water conveyers, because that prevents you from spindashing to the ending spring. |
![]() |
![]() |
![]() |
#10 | |
windows 98 second edition
|
Quote:
About the level design, I'm aware that the level is kinda blocky and short (as in the source); but I was intending to have an "remixed" version of Jade Gully as the Act 2, complete with some extra scenery, expanded level layout, and probably some more stuff; as in an expanded and more SRB2-like version of the same level and theme (one example would be using translucent water on the lower plane instead of opaque and extra geometry as an example of visual enhancements). But as it stands, Act 1 may end up just getting some extra visual stuff from the original (and maybe an nod to the v30 version of Jade Gully, if not an section for it). [...and yes, for now it is mostly just on the plans but I should be working on that soon if I can.] Thanks for your feedback! |
|
![]() |
![]() |
![]() |
#11 |
A guy who loves Adventures!
|
Wow, Good work! Xtreme needs more love!
__________________
Why the heck am I still adding extras to my mod |
![]() |
![]() |
![]() |
#12 |
|
Why I don't have a custom title screen?
|
![]() |
![]() |
![]() |
#13 |
windows 98 second edition
|
I assume that you must be using an rather high resolution (like 1920x1080), and at that point SRB2 uses a different, higher-resolution rendition of the logo. I wasn't aware of that until a bit before release, which is why "Title screen logo also seems to go slightly offscreen in 320x200, 640x400; and the HD variation of the logo is still needed" is marked in the to-do stuff, specifically the missing HD logo.
|
![]() |
![]() |
![]() |
#14 | |
Siced
Judge
|
This is pretty wholesome and I dig it. I always wanted to see Sonic Xtreme in action one way or another lol. I also like the idea for the Act 2 variant you are going to put your own spin on it and I'm looking forward to future updates. Might I suggest changing Sonic's ability to a double jump to accommodate for the level design?
__________________
Quote:
Avatar art done by TehRealSalt |
|
![]() |
![]() |
![]() |
#15 |
Logan8r#3805
|
I had fun getting all the emblems.
Also I tried getting all the rings in record attack, I got 116/119, I checked in zone builder and I think 3 rings are placed in a wall. |
![]() |
![]() |
![]() |
#16 |
windows 98 second edition
|
Heads up: I'm making a poll to determine what camera approach to use/force in following versions; this is more than everything to determine what approach would I use to design the new Act 2 levels: If to make them playable with SRB2 camera style in mind, or with the X-treme camera style (with cam_still on, different height/dist settings, and OPTIONALLY using fisheye with ReShade).
https://www.strawpoll.me/19165507 https://media.discordapp.net/attachm...400&height=250 (with SRB2 cam) https://media.discordapp.net/attachm...400&height=250 (with Xtreme cam + reshade fisheye) [NOTE: I apologize for not uploading the images as attachments; I attempted to do so but for some reason they currently refuse to upload.] |
![]() |
![]() |
![]() |
#17 |
|
I would like to see the X-treme camera, it's my fav.
|
![]() |
![]() |
![]() |
#18 | |
[A person in a place]
![]() ![]() |
Because of the small, circular nature of XTreme maps, I think bundling FickleCam with this, as well as having fisheye, would be fantastic.
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#19 |
|
can i use the X-treme camera on the mac os x ver of srb2?
|
![]() |
![]() |
![]() |
#20 |
|
I really like this one, even if Jade Gully seems kinda small, its really fun to explore it, I hope to see the rest of the levels in this pack.
|
![]() |
![]() |
![]() |
Thread Tools | |
|
|