Pc-98 Fan
Play One Step from Eden!
The damn fourth chaos emerald bit got me.
The Easter eggs on this one are great.
i found out that randomly while i was playing as Shadow on main campain
btw I recommend adding the spoiler tag
The damn fourth chaos emerald bit got me.
The Easter eggs on this one are great.
I'll go ahead and add a few thoughts that I had which relate to these past comments.
You guys know/remember that token at the first cave section in GFZ2? the section with tons of springs and badniks?
While playing as Shadow, I instinctively tried to go a more creative route of Chaos Snap up -> forward to get it. As you can imagine, I constantly homed into springs or Badniks... Which if I'm too close, makes sense.
I tried moving away from them, even having them out of my sight, and it still happened. Personally, that does kinda bug me, I'll be honest. Going fast and having a large Homing Attack radius, while useful, can have issues like that.
Another point is the Homing Attack's momentum cancelling; something GrayAngel mentioned as well, somehow it feels inconsistent? Maybe I can chalk it up to me not knowing how to handle that part of the Homing Attack, so I'm not sure how much this part is worth mentioning or adding on to, but it feels weird.
... Regardless, I like everything else about this mod! The sprite work, the smooth movement, the easter eggs I've seen and found so far... Everything's great. I say it's worth the wait and hype despite the hiccups found!
saying that this charachter is perfect it's just an insult. This is the first time that i can play as one of your mods, but seeing all the videos of your mods maked me dream to play as something cool like this, and now i can. Just thank you to putting this masterpiece here so we can enjoy it
This tends to be an issue with any character with the homing attack, and this also happens with the Attraction shield at rare times. Perhaps someday the homing attack arrow that pops up for the shield and the ability will be updated to slide along the corners of the screen showing you're targeting something off screen, akin to Smash's off-screen indicator, but that's a bit off topic for this.Only grip, homing attack seems to attack things I can't see, if there was an indicator on the edge of the screen as a warning that'd be nice
You have a much more consistent flow when you can easily do everything with simple control, and if things got remapped to new buttons it would feel awkward
Here we go!
It can also apparently lock onto Eggman monitors.Honestly, I do wish either the snap or the homing attack was on a separate button, while it would seem a bit finnicky it would be beneficial since it'd mean that you can use the snap a lot more freely as a movement option rather than snapping in certain areas only to homing attack onto a hazard or enemy, for example, the mines in deep sea, the TNT in arid canyon and the egg guards in castle eggman, with the egg guards sending me flying off the bridge at the end of act 1 because I was trying to use the snap to get through quickly.
I wonder if this mod is compatiable with jeck jims md2 for shadow