![]() |
![]() |
|||||||||||||||||||||
Jeck Jims' 2.2 3D Models v1.4
![]() Developer Last Online: Jan 2021
Forgive me for the messy thread update- I'll clean this up later when I have time, wanted to get these out for you today. Remade Rouge for the most part- all new animations from the 2.1 version.V1.4 ChrispyChars and RChars. Pointy Sonic, Fluffy Tails, Metal Knuckles, and Tails Doll. Merry Christmas! V1.3 Rouge and folder structure change. NEW FOLDER STRUCTURE DOWNLOADS I have included TWO downloads this time. FULL Will give you all of the models included with SRB2 v1.1.7+all of the MODs-specific models found here (VDLC.) PATCH Includes just the extra models found only here and can be installed just by adding VDLC to you Models folder and replacing your models.dat. (this download also includes a .txt file with just the .dat entries needed to merge this in vanilla's set.) I don't recommend installing any of this overtop previous versions of my model packs other then the set included with v2.2.7. Since I've moved mod models' locations- you would have extra unused files in the old slots taking up useless space. For those interested- here's what has been updated since v1.2. Spoiler: V1.2 Mighty, Ray, RocketMetal, and Misc. polish and updated support for mods. We got Mighty and Ray here, was really holding out for newer high quality mods for these characters but for now I'll release these, and just update them if need be in the future.RocketMetal is also here- not much this say- mostly a "why not" addition considering it's lower effort. On top of these guys- this update comes with updates to all of the Vanilla cast, some bigger then others, as well of some updates to scenery objects and enemies. Some smaller details here Spoiler: 3D Models for SRB2... are Official?! As those on the Discord may already know, as of the upcoming 2.2.7 version of SRB2 models will be included with the game by default. All of the updates and such that come with official release(s) are included here- and probably will continue to be for now just for ease of access. Whenever I update here- it should be a simple process to merge with the official models. Just download and extract the v1.2 model .zip from here into your root SRB2 folder. (Where SRB2win.exe is located.) If it asks you if you'd like to overwrite existing files, you should answer yes. Still Saturn-Inspired, but no longer Saturn-limited. Some may be quick to point out how most of the cast has been overhauled since 2.1, and you'd be correct. While I still take heavy inspiration from official Sega Saturn titles, I discovered how just a little bit more detail, polish, and creative liberties could get these to fit with SRB2. Following SRB2's designs and colors really make these feel like models made for this game, rather then another game's assets tossed into it. For those looking for 100% accurate Saturn nostalgia, look forward to Chripsy's Pointy Sonic, which I will also be supporting with it's own model down the road.What's included? As usual initial released are minimalist, with very few extra characters being supported, but hopefully there's enough to keep you all entertained while I update other characters and assets to 2.2. Spoiler: Recommended Settings Please don't ignore this, this is important and I will ignore you and your issues you have for not using these recommended settings. Spoiler: How to I use these? -Make sure your game is in OpenGL Mode, now in 2.2.1 you can swap renders in Video Settings.-Go into video settings>"OPENGL OPTIONS", and Change Models to "ON." CHANGELOG Spoiler: What's next? I plan to finish porting/updating characters as they are released in the Message Boards. I promise I have more characters just waiting on the sidelines waiting to be released, out of respect I continue to wait on their Mod Creators to finish and release up before I can. Shadow is a notable example. For Mods, Sugoi 1-3 are given, and any other notable mods that come out. BUGS Spoiler: Download Now
Screenshots Supporters / CoAuthors
Show Your Support
|
Comments |
![]() |
#242 |
Game Developer in Training
|
Guessing this will need to be updated now to accommodate for Knuckles's swimming ...
|
![]() |
![]() |
![]() |
#243 |
|
When will you add new models for characters?
|
![]() |
![]() |
![]() |
#244 |
hi
|
please publish the modern sonic v4 models of the discord here
__________________
i exist |
![]() |
![]() |
![]() |
#245 | |
¡Reremy
|
Quote:
He might not yet? Or he already has it ready? Who knows, but I think this could be assumed to not be heavy on the person working on the stuff... |
|
![]() |
![]() |
![]() |
#246 |
|
The update isn't even out yet. Chill. lol
Edit: Wait. It is? They snuck out an update already? Jeez. That was quick. |
![]() |
![]() |
![]() |
#247 |
|
i know you said you wont do every sonic design, but what about toei/junio sonic? there are a lot of fans of that design that would appreciate it.
|
![]() |
![]() |
![]() |
#248 |
|
|
![]() |
![]() |
![]() |
#249 |
Nitpicker
|
For some reason, the visual effect force shield's special doesn't work properly in 2.2.6. It's small and off-center instead of large and centered.
|
![]() |
![]() |
![]() |
#250 | |
|
Quote:
Until v2.2.7 is released, you can work around it by disabling mipmapping in the OpenGL render options (by setting filtering to "nearest", I think?), if you're okay with the look of mipmapping being disabled. |
|
![]() |
![]() |
![]() |
#251 |
Nitpicker
|
I do have filtering set to "nearest".
|
![]() |
![]() |
![]() |
#252 | |
|
When it comes to the latest version of SRB2 Battle, Amy has quite a few errors with this model pack where her render disappears.
Spoiler: 3D models work very well with Battle since it gives you a better feel for hitting other players and landing on things properly, so it'd be appreciated if there was some more compatibility. In addition, it seems like a good idea to have SRB2 read the Jetty-Syn MD3 when a player is turned into one in gametypes like Survival. Quote:
Spoiler: There are actually some pretty good renders of this Sonic.. Last edited by Ghastly; 07-18-2020 at 10:44 PM. |
|
![]() |
![]() |
![]() |
#253 | |
|
Quote:
---------- Post added at 10:53 PM ---------- Previous post was at 10:46 PM ---------- Me: ¿Did you release Jeck Jims 2.2 3d Models 1.2? Jeck Jims: *Does nothing* Me: Don't worry take your time |
|
![]() |
![]() |
![]() |
#254 |
New To SRB2.
|
I tried this but it doesn't work, can I know why?
__________________
Can't get past Greenflower without mods. Last edited by Dreamcasting; 07-22-2020 at 03:07 PM. |
![]() |
![]() |
![]() |
#255 | ||
|
Quote:
You can fix most of that by adding Code:
PJGN ENMY/JETG.md3 3.0 0.0 GPOS ENMY/POSS.md3 3.0 0.0 GBSH ENMY/VLTR.md3 3.0 0.0 GJAW ENMY/JJAW.md3 3.0 0.0 GBUZ ENMY/BUZZ.md3 3.0 0.0
__________________
Quote:
|
||
![]() |
![]() |
![]() |
#256 |
On a quest to learn comedy
|
Love the models but the animations break when using Neo Sonic V2.0's homing attack
Also I'm 99% sure that the drop dash becomes a sprite when fully charged. |
![]() |
![]() |
![]() |
#257 |
The Danganronpa Guy ._.XD
|
In the discord was an model to fix that, so i'd recommend to enter in discord, there are a lot of things there, like models that are not here.
__________________
"As long as there exists seeds of hope. I'll glady kill a person, and glady die myself." |
![]() |
![]() |
![]() |
#258 |
hi
|
Can I edit your models for personal use? the 2.1 models in 2.2
__________________
i exist |
![]() |
![]() |
![]() |
#259 |
The Danganronpa Guy ._.XD
|
I don't think that Jeck would like that, even if they are only for you :/
__________________
"As long as there exists seeds of hope. I'll glady kill a person, and glady die myself." |
![]() |
![]() |
![]() |
#260 | |
New To SRB2.
|
Quote:
Nevermind, I got it to work.
__________________
Can't get past Greenflower without mods. Last edited by Dreamcasting; 07-23-2020 at 01:11 PM. |
|
![]() |
![]() |
![]() |
#261 | |
¡Reremy
|
Quote:
If you want to UPLOAD something, that's different, you gotta ask him first; forum rules and respect before any action. |
|
![]() |
![]() |
![]() |
Thread Tools | |
|
|