Zanda_Sama
Member
Are you gonna consider fixing Bubble Bounce to not halt all your momentum and actually be useful like go slightly higher when bouncing twice?
Yeah, you were right. I had a game-lagging mod on. I can finally enjoy this mod again!There's no slowdown with this loaded on my end.
Update your game to version 2.2.2.For bugs, apparently an Apple skin couldn't be found once I loaded the new Revi-5 .pk3 file.
Super Sonic's float is gone because that property is hardcoded to go with the thok. I'd have to recode the ability (which would take 5 seconds because it's just momz = 0) but I'll probably come up with something new for him when I get around to adjusting the comet dash.Not sure if this is a bug or intentional, but Super Sonic's hover function has also been taken away
Look for S_PLAY_FIRE_FINISH where I have the states defined near the top of the lua script. I adjusted the delay in tics until moving to the next state. It's set to 5 tics in my script so if you change the 5 to something else you can adjust the delay.What part of the LUA script makes Fang's gun-delay so small? I can't seem to find anything related to that in the file. Oh and I also kinda don't know what disables the hammer rebound (when twinspinning the ground). If there's like a way to completely disable it or whatever. Or how to remove the speed change of Fang's gun, or just change the speed.
Metal Sonic dash mode removed*